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Full Version: Class of Heroes 2G [NPUB31541]
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nash67

RPCS3 v0.0.3-5588-7b43d88f
nothing

E {PPU[0x1000000] Thread (main_thread) [0x0035df58]} 'sys_prx_get_module_id_by_name' failed with 0x8001112e : CELL_PRX_ERROR_UNKNOWN_MODULE
U {PPU[0x1000000] Thread (main_thread) [0x0035ba80]} cellSubDisplay TODO: cellSubDisplayGetVideoBuffer(groupId=0, ppVideoBuf=**0x6034ec, pSize=*0x6034f0)
W {rsx::thread} RSX: TODO: NV4097_CLEAR_REPORT_VALUE: ZCULL_STATS
F {PPU[0x1000000] Thread (main_thread) [0x00188e4c]} MEM: Access violation reading location 0x0
rpcs3-v0.0.4-2017-11-23-7d3a5288_win64

Loadable.
RPCS3 v0.0.5-6696-dca6f1f86 Alpha | HEAD

Intel® Core™ i7-8700K CPU @ 3.70GHz | 12 Threads | 15.93 GiB RAM | AVX+ | TSX


Ingame. Runs perfectly and all around seems playable, but trying to create custom characters fails.
Once the keyboard is fixed to not softlock the game it'll easily be playable.
RPCS3 0.0.9-10246-a203ff67 Alpha

No idea how long ago it was fixed, but the character creation works now.
The opening animation is extremely choppy if vsync isn't enabled. Terrible audio stuttering in-game (though intro music works fine), regardless of options. Had to disable sounds when playing this. Hangs randomly during combat, so not exactly playable.
RPCS3 Version: 0.0.21-13349-f3a325fe Alpha

Appears playable DEFAULT (Vulkan settings, res bumped up to 1920x1080 only)

Someone else will need to confirm and submit logs.