04-21-2021, 01:27 AM
- RPCS3 v0.0.15-12128-a0d1cf26 Alpha | HEAD
- Intel® Core i7-8700 CPU @ 3.20GHz | 12 Threads | 15.93 GiB RAM | TSC: 3.192GHz | AVX+ | FMA3 | TSX-FA
- Operating system: Windows, Major: 10, Minor: 0, Build: 19041, Service Pack: none, Compatibility mode: 0
- RSX: Found vulkan-compatible GPU: 'NVIDIA GeForce GTX 1070 Ti' running on driver 465.89.0.0
- SYS: Firmware version: 4.87
Windows 10 Pro
Intel® Core™ i7-8700 CPU @ 3.20GHz
GTX NVIDIA 1070 Ti 8GB
16 GB RAM
Status: I think, We can move this game to "Playable", you can finish the game with a good stability and performance (I think), it's mandatory to use a Dualshock 4 or Dualshock 3 due to Sixaxis for some sections and complete the game, I set 200us Driver Wake-up Delay to get a better stability
Gameplay: 60-50-40-32 FPS (Never goes below like 24 or 17, Never)
Cutscenes: 60-50 FPS
Movies: 60 FPS
Bicocumon Mode: 30 FPS Solid
All the entire game has good FPS, but, in the Episode 4 (Of Mice and Mechs), it can drop the FPS, but never goes down like 26 or 19, it's always 32 or 36, if you explore all the map, the FPS change
I don't know if you guys want this game run "60 FPS all the time" al least if you have a powerful CPU, but it was a good experience
You can find small issues, like a fire glitch, or the picture doesn't render correctly (That's only happen when you play the game in Native resolution. 720p), you can try fix that, enable Force CPU Blit Emulation (Debug Tab) and Write Colors Buffers (GPU Tab), but I would not recommend using that, due to the performance can be bad, Use the patch "Disable MLAA" in Patch Manager to fix the photo issue, but the fire wall thing is still present
- Intel® Core i7-8700 CPU @ 3.20GHz | 12 Threads | 15.93 GiB RAM | TSC: 3.192GHz | AVX+ | FMA3 | TSX-FA
- Operating system: Windows, Major: 10, Minor: 0, Build: 19041, Service Pack: none, Compatibility mode: 0
- RSX: Found vulkan-compatible GPU: 'NVIDIA GeForce GTX 1070 Ti' running on driver 465.89.0.0
- SYS: Firmware version: 4.87
Windows 10 Pro
Intel® Core™ i7-8700 CPU @ 3.20GHz
GTX NVIDIA 1070 Ti 8GB
16 GB RAM
Status: I think, We can move this game to "Playable", you can finish the game with a good stability and performance (I think), it's mandatory to use a Dualshock 4 or Dualshock 3 due to Sixaxis for some sections and complete the game, I set 200us Driver Wake-up Delay to get a better stability
Gameplay: 60-50-40-32 FPS (Never goes below like 24 or 17, Never)
Cutscenes: 60-50 FPS
Movies: 60 FPS
Bicocumon Mode: 30 FPS Solid
All the entire game has good FPS, but, in the Episode 4 (Of Mice and Mechs), it can drop the FPS, but never goes down like 26 or 19, it's always 32 or 36, if you explore all the map, the FPS change
I don't know if you guys want this game run "60 FPS all the time" al least if you have a powerful CPU, but it was a good experience
You can find small issues, like a fire glitch, or the picture doesn't render correctly (That's only happen when you play the game in Native resolution. 720p), you can try fix that, enable Force CPU Blit Emulation (Debug Tab) and Write Colors Buffers (GPU Tab), but I would not recommend using that, due to the performance can be bad, Use the patch "Disable MLAA" in Patch Manager to fix the photo issue, but the fire wall thing is still present