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Full Version: God of War II HD [NPEA00256]
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Shows SCE logo. Then, black screen. Tested in 85d3d7b.

Core

PPU: Recompiler (LLVM)
SPU: Interpreter (fast)

LLE Modules
Automatic

Graphics

- Vulkan
- 1280x720
- Auto (Frame limit)
- VSync

Audio

- XAudio2
With rpcs3-v0.0.4-2017-12-01-8f314c51_win64, goes ingame with perfect graphics.

PD: Move this thread to Ingame.
Why not "Playable"?
(12-02-2017, 05:22 PM)legend80 Wrote: [ -> ]Why not "Playable"?

It's too slow for me.
Moving to ingame for now, but performance should be a lot higher than what you were getting. you have Disable Vertex Cache: true and Write color buffers: true which wont help with performance either. are these settings really necessary for GoW 2?
Disabling Disable Vertex Cache, it runs good. It's OK moving to Playable. No graphics change without Write Color Buffers.
Moving to playable, thanks for re-testing.
Hey, I'm interested to know the current status of "God of War I & II" in RPCS3, how playable is this game compared to PCSX2?
It's playable with good fps if you have a fast CPU and a gpu that supports vulkan. The PS2 version used an adaptive frame rate so ultimately RPCS3 will be the best place to play it as we move forward.
(06-27-2017, 05:24 PM)MarioSonic2987 Wrote: [ -> ]Shows SCE logo. Then, black screen. Tested in 85d3d7b.

Core

PPU: Recompiler (LLVM)
SPU: Interpreter (fast)

LLE Modules
Automatic

Graphics

- Vulkan
- 1280x720
- Auto (Frame limit)
- VSync

Audio

- XAudio2

Can we use PS2 ISO to play in here. ?
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