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[b]RPCS3 Version: 0.0.15-11869-826dc7d5 Alpha [b]Firmware version: 4.86[/b][/b]
Game- Gran Turismo6 [BCES01893]
Ryzen 2600 3.9 MHz,16 gb ddr4 3200,rx570 8gb
App Version: 01.09
Good day,
Starting from update 1.06, if these settings are not forcibly set, the game stops working correctly(see screenshot 1)
1)Read color buffers-"On"
2)Wtite color buffers-"On"
Theoretically, you can play, but due to the setting Read color buffers-"On", very strong shadow distortions appear(see screenshot 2).
Ammoune78 settings make 1.22 start every time. It is, as expected, very slow, and has graphical corruptions.
Still, big improvement!
(03-05-2021, 04:29 PM)Loacoon Wrote: [ -> ]Ammoune78 settings make 1.22 start every time. It is, as expected, very slow, and has graphical corruptions.
Still, big improvement!
Does photo mode work for you? Are the photos saved without artifacts shadows?
(03-05-2021, 05:05 PM)Eduard Lvovich Wrote: [ -> ] (03-05-2021, 04:29 PM)Loacoon Wrote: [ -> ]Ammoune78 settings make 1.22 start every time. It is, as expected, very slow, and has graphical corruptions.
Still, big improvement!
Does photo mode work for you? Are the photos saved without artifacts shadows?
I need the national B license to unlock it, which I honestly don't have the energy to do at 16FPS

I got it running quite well, with lots of graphical glitches and random crashes.
video here :
https://www.youtube.com/watch?v=M9hCVMg5C7U
Specs
AMD Ryzen 5 5600X 3.70GHz
32GB DDR4 3200 CL16
GTX 1050Ti 4GB GDDR5
Gran Turismo 6 1.05
rpcs3 version 0.0.14-11819-c1303939 Alpha
Settings
CPU
PPU : LLVM
SPU : LLVM
Enable thread scheduler
SPU Cache
SPU Block size : Mega
GPU
Shader Mode : Async with Shader Interpreter
Multithreaded RSX
VSync
Vulkan
Advanced
Accurate RSX reservation access
Debug
Disable ZCull Occlusion Queries
Force CPU blit emulation
Disable Vulkan Memory Allocator
(03-05-2021, 05:17 PM)Loacoon Wrote: [ -> ] (03-05-2021, 05:05 PM)Eduard Lvovich Wrote: [ -> ] (03-05-2021, 04:29 PM)Loacoon Wrote: [ -> ]Ammoune78 settings make 1.22 start every time. It is, as expected, very slow, and has graphical corruptions.
Still, big improvement!
Does photo mode work for you? Are the photos saved without artifacts shadows?
I need the national B license to unlock it, which I honestly don't have the energy to do at 16FPS 
Photo mode works but they come out buggy
Hi all, new to the forum but wanted to post some footage I recorded of GT6 and the config I used too. Trying to work my way through the novice events in career mode currently freezing on the amateur cup. Can complete the brands hatch race with no issues but the grand valley race crashes either before the race gets to start or shortly after I cross the finish line, Willow springs crashes every time I try to load that circuit at the moment.
Build used - 0.0.18-12894
https://youtu.be/iZCMMwfKahU
Recent updates to RPCS3 have made this somewhat playable on game version 1.22 without crashing using the LLVM Recompiler for SPU and PPU.
RPCS3 version: 0.0.19-13090
CPU:
PPU: Recompiler (LLVM)
SPU: Recompiler (LLVM)
Accurate Xfloat
SPU Block Size: Mega
GPU:
Write Color Buffers
Advanced:
Read Depth Buffers
Read Color Buffers
Debug:
Disable ZCull Occlusion Queries
Disable Vulkan Memory Accelerator
Disable FIFO Reordering
Use GPU Texture Scaling
Previously the game would crash when starting Novice Cup - Autumn Ring (2nd race). Now it is mostly playable except with some jarring camera angle jitter on two corners.
Replay works with some color artifacts.
Post-cup victory scene has some really wild model composition, with the wheels flying everywhere, but it is functional.
Thanks RPCS3 devs!
Game crashing no matter which settings.
the game crashed after I went to the spare parts store
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