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Butz_san

(04-27-2017, 05:52 PM)ssshadow Wrote: [ -> ]
(04-27-2017, 07:30 AM)Infamous71 Wrote: [ -> ]
(04-26-2017, 07:31 PM)LittleGrejmer Wrote: [ -> ]
(04-26-2017, 03:27 PM)Infamous71 Wrote: [ -> ]Hey guys, i have a problem like i have 2 fps after load screen on every animation. I already saw this problem in theme of persona 5, but with us version of game. Their recommendation didn't help me. I saw some errors in console and log file. Pls help

What CPU does your laptop has?

I3-3110M 2,4 GHz. Is it to weak for RPCS?

Way too weak. Persona 5 runs at 10 fps on a 6 core i7-5930k. Your i3 doesn't stand a chance and probably never will.

(04-27-2017, 12:28 AM)Butz_san Wrote: [ -> ]I play for almost an hour with no crashes, just at the end of the video I crash, looks very playable so far Big Grin

Playable at 3 fps? Tongue

I think it was running faster than that, I guess it was at 6-10 fps I guess Tongue

syednawaz

(04-27-2017, 05:52 PM)ssshadow Wrote: [ -> ]
(04-27-2017, 07:30 AM)Infamous71 Wrote: [ -> ]
(04-26-2017, 07:31 PM)LittleGrejmer Wrote: [ -> ][quote='Infamous71' pid='257192' dateline='1493220434']
Hey guys, i have a problem like i have 2 fps after load screen on every animation. I already saw this problem in theme of persona 5, but with us version of game. Their recommendation didn't help me. I saw some errors in console and log file. Pls help

What CPU does your laptop has?

I3-3110M 2,4 GHz. Is it to weak for RPCS?

Way too weak. Persona 5 runs at 10 fps on a 6 core i7-5930k. Your i3 doesn't stand a chance and probably never will.



hey bro. i also get 10 fps using opengl as it does not crash. true i get 3 to 4 fps with master builds but with kd11 i get around 6-8fps during gameplay.
In main menu normal build fps is around 7 and in kd11 its around 12-16fps. btw my build is i5 4570 3.2ghz and gtx 1060.
so which build are you using?

S4berOfR3d

So I played the game and after I defeated the first Shadow, the one you fight after jumping on the balcony while trying to escape, it crashed on me and gave me this error.

---------------------------
Fatal error
---------------------------
Unhandled Win32 exception 0xC0000005.
Segfault reading location ffffffffffffffff at 000000000046aaff.
Instruction address: 000000000046aaff.
Function address: 0000000000469d00 (base+0x459d00).
Module name: 'rpcs3.exe'.
Module base: 0000000000010000.
RPCS3 image base: 0000000000010000.

HOW TO REPORT ERRORS: Check the FAQ, README, other sources.
Please, don't send incorrect reports. Thanks for understanding.
Press (Ctrl+C) to copy this message.
---------------------------
OK
---------------------------
Just in case, I'll leave my build.

i5 3330 at 3 GHZ quad-core
Amd R9 285 2GB OC Edition
16 GB RAM
1.5 TB HDD

ninjadriver

i managed to go into the game. but the sound is stuttering as inconsistent as the fluctuating fps. any fix for the sound to be steady?

S4berOfR3d, it is probably random

ninjadriver, no for now P5 runs like shit on any CPU no matter how fast it is.

yukineko

I got the same error like this one
E {PPU[0x1000011] Thread (game contents hdd install) [0x0129bee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT

or is it coz i need to play in a better CPU? and i also try the game with the rpcs3 in my laptop...

please help! thanks!! Angel
Don't install the DLC, it breaks it by making the game try to load stuff from the emulated blu-ray drive path which it obvious fails since this isn't a disc game.

This can be worked around though if you really want to play with the DLC, setting the dev_bdvd path on config.yml to the path of the NPEB02436 folder manually.

Mojave

You can use CheatEngine's speedhack set at 0.25 to improve smoothness of the game.
When its turned on the game will work at 25% of its original speed but it allows Joker to run and apparently fixes the jumping/climbing bug that makes MC walk in the space.
You can also bind the speedhack to a hotkey and i didn't noticed any problems from using it.

Bolaum

Game is extremly unstable with the newest build 0.0.2-4739. I'm crashing all the time and even got 2 Fatal Errors.
That tells me nothing. Just post a log file where the game crashes.

Do you know exactly which build started to cause the issues? 0.0.2-4739 doesn't affect any games. Probably something by kd-11 here: https://rpcs3.net/compatibility?b

You can also try OpenGL instead of Vulkan (Or Vulkan instead of OpenGL)
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