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Full Version: Spec Ops: The Line [BLES01157]
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RPCS3 v0.0.2-3-c4066b9 Alpha
White screen only.
RPCS3 v0.0.3-3-8fc9862 Alpha | HEAD
Ingame with graphic bugs.
[Image: m7onfiY.png]
[Image: 0kUwbQs.png]
RPCS3 v0.0.11-10617-f1b1c905 Alpha

Playable (Unreal Engine 3 game)

Specs:
i5-6500
GTX 1660
RAM 16 GB DDR4

I played through most of the game and I can safely say that at 720p everything renders fine

Increasing the resolution scale to 1080p also improves the game's UI font resolution.
And because it's a UE3 game, if you set VBlank frequency to 120Hz the game will run at 60 FPS, you need a strong CPU for that though (my quad core 3.2GHz rarely hit 60)
Also thanks to UE3, the gamespeed is always correct no matter how many FPS you're running at.

Bugs:
- Setting 150% resolution scale introduces these red graphical glitches at the start of Chapter 4 (screenshot below)
- Too much motion blur when aiming (this may not actually be a bug, this game loves its motion blur even on console)

[attachment=19341]
is the sound ok now? last time I played it, it was laggy as hell