03-30-2017, 11:51 PM
11-12-2017, 12:56 AM
RPCS3 v0.0.3-3-8fc9862 Alpha | HEAD
Ingame with graphic bugs.
![[Image: m7onfiY.png]](https://i.imgur.com/m7onfiY.png)
![[Image: 0kUwbQs.png]](https://i.imgur.com/0kUwbQs.png)
Ingame with graphic bugs.
![[Image: m7onfiY.png]](https://i.imgur.com/m7onfiY.png)
![[Image: 0kUwbQs.png]](https://i.imgur.com/0kUwbQs.png)
07-04-2020, 09:16 PM
RPCS3 v0.0.11-10617-f1b1c905 Alpha
Playable (Unreal Engine 3 game)
Specs:
i5-6500
GTX 1660
RAM 16 GB DDR4
I played through most of the game and I can safely say that at 720p everything renders fine
Increasing the resolution scale to 1080p also improves the game's UI font resolution.
And because it's a UE3 game, if you set VBlank frequency to 120Hz the game will run at 60 FPS, you need a strong CPU for that though (my quad core 3.2GHz rarely hit 60)
Also thanks to UE3, the gamespeed is always correct no matter how many FPS you're running at.
Bugs:
- Setting 150% resolution scale introduces these red graphical glitches at the start of Chapter 4 (screenshot below)
- Too much motion blur when aiming (this may not actually be a bug, this game loves its motion blur even on console)
[attachment=19341]
Playable (Unreal Engine 3 game)
Specs:
i5-6500
GTX 1660
RAM 16 GB DDR4
I played through most of the game and I can safely say that at 720p everything renders fine
Increasing the resolution scale to 1080p also improves the game's UI font resolution.
And because it's a UE3 game, if you set VBlank frequency to 120Hz the game will run at 60 FPS, you need a strong CPU for that though (my quad core 3.2GHz rarely hit 60)
Also thanks to UE3, the gamespeed is always correct no matter how many FPS you're running at.
Bugs:
- Setting 150% resolution scale introduces these red graphical glitches at the start of Chapter 4 (screenshot below)
- Too much motion blur when aiming (this may not actually be a bug, this game loves its motion blur even on console)
[attachment=19341]
09-23-2020, 11:24 PM
is the sound ok now? last time I played it, it was laggy as hell
04-02-2025, 06:23 AM
(07-04-2020, 09:16 PM)counter185 Wrote: [ -> ]RPCS3 v0.0.11-10617-f1b1c905 Alpha
Playable (Unreal Engine 3 game)
Specs:
i5-6500
GTX 1660
RAM 16 GB DDR4
I played through most of the game and I can safely say that at 720p everything renders fine
Increasing the resolution scale to 1080p also improves the game's UI font resolution.
And because it's a UE3 game, if you set VBlank frequency to 120Hz the game will run at 60 FPS, you need a strong CPU for that though (my quad core 3.2GHz rarely hit 60)
Also thanks to UE3, the gamespeed is always correct no matter how many FPS you're running at.
Bugs:
- Setting 150% resolution scale introduces these red graphical glitches at the start of Chapter 4 (screenshot below)
- Too much motion blur when aiming (this may not actually be a bug, this game loves its motion blur even on console)
Every time I hit New Game and then my difficulty it freezes then crashes, is there a fix for this or its being figured out as this message is being written?