02-17-2017, 06:25 PM
08-09-2017, 07:01 PM
rpcs3-v0.0.3-2017-08-07-31ec0053_win64
Intro.
Intro.
08-17-2017, 11:13 PM
Moving to Intro.
05-09-2019, 02:24 PM
rpcs3-v0.0.6-8085-7ead021a_win64
Ingame
Ingame
02-07-2020, 11:57 PM
RPCS3 v0.0.8-9528-54da9ac7 Alpha | HEAD | Firmware version: 4.85
Intel® Core™ i9-9900KF CPU @ 3.60GHz | 16 Threads | 15.91 GiB RAM | TSC: Bad | AVX+ | TSX
Operating system: Windows, Major: 10, Minor: 0, Build: 18363, Service Pack: none, Compatibility mode: 0
·! 0:00:00.000000 RSX: Found vulkan-compatible GPU: 'GeForce GTX 1070' running on driver 441.87.0.0
stats: playable asme as [b]BLES00042[/b]
ingame stable at 29 to 30fps all the time.
it's fine and no crash or freeze at all
log file and screenshots in Attachment
Intel® Core™ i9-9900KF CPU @ 3.60GHz | 16 Threads | 15.91 GiB RAM | TSC: Bad | AVX+ | TSX
Operating system: Windows, Major: 10, Minor: 0, Build: 18363, Service Pack: none, Compatibility mode: 0
·! 0:00:00.000000 RSX: Found vulkan-compatible GPU: 'GeForce GTX 1070' running on driver 441.87.0.0
stats: playable asme as [b]BLES00042[/b]
ingame stable at 29 to 30fps all the time.
it's fine and no crash or freeze at all
log file and screenshots in Attachment
08-05-2020, 05:02 PM
Unfortunately the game should moved back to in-game due to a bug that causes the game to crash near the middle of the Build a Label mode. This prevents players from finishing the games main story mode .
Specs:
i7 4790k
Gtx108
16 GB 1333 mhz ram
The crash was accompanied by this error message:
F {PPU[0x100000b] Thread () [0x00426410]} VM: Access violation writing location 0x0 (unmapped memory)
Specs:
i7 4790k
Gtx108
16 GB 1333 mhz ram
The crash was accompanied by this error message:
F {PPU[0x100000b] Thread () [0x00426410]} VM: Access violation writing location 0x0 (unmapped memory)