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Full Version: Middle-Earth: Shadow of Mordor [NPUB31436]
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rpcs3-v0.0.1-2017-02-14-63169d76_win64

Nothing
Ingame - RPCS3 v0.0.3-3-64a6fbe Alpha - Master build

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[attachment=227]
Moved thread to ingame to reflect improvements.
RPCS3 v0.0.8-9568-bcbe3245 Alpha | HEAD | Firmware version: 4.85
Intel® Core™ i9-9900KF CPU @ 3.60GHz | 16 Threads | 15.91 GiB RAM | TSC: Bad | AVX+ | TSX

Operating system: Windows, Major: 10, Minor: 0, Build: 18363, Service Pack: none, Compatibility mode: 0
·! 0:00:00.000000 RSX: Found vulkan-compatible GPU: 'GeForce GTX 1070' running on driver 441.87.0.0

stats: playable

same as [b]BLUS31059[/b]

ingame stable at 29 to 30fps all the time.

it's fine and no crash or freeze at all 

log file and screenshots in Attachment
RPCS3 v0.0.9-9865-814c7340 Alpha | HEAD

Ingame

Unless we are targeting the PS3's performance (which wasn't the case last time I checked), this game lacks performance to be Playable. Just going to the game's first Stronghold, which is pretty simple, drops framerate to less than 20fps.
The game works fine with Vblank at 120hz, but in the open world I usually stay in the 30-35fps range on my 1700.

The Playable report is being done on a 9900KF, with screenshots from the first 10 minutes of the game, which do not reflect at all the rest of the game.
this game is playable with rpcs3-v0.0.11-10750-9e4f43f4_win64 with driver wake up delay of 200ps
Can you get screenshot of a big stronghold how is the fps there.
RPCS3 v0.0.20-13237-16aae4eb

Playable same as disc version.