Middle-Earth: Shadow of Mordor [BLUS31059]
Started by GrantKane




10 posts in this topic
GrantKane
RPCS3 Tester


2
2,670 posts 1,777 threads Joined: Aug 2017
08-30-2017, 03:20 AM -
#1
RPCS3 v0.0.3-3-64a6fbe Alpha
Ingame with graphic bugs.
[Image: uqixIpT.png]
[Image: Td9CKun.jpg]
This post was last modified: 01-18-2021, 07:32 PM by GrantKane.


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.7z   RPCS3.7z (Size: 301.04 KB / Downloads: 4)
crosscheck
Member


0
1 posts 0 threads Joined: Oct 2019
10-28-2019, 06:50 PM -
#2
olors look fine now. Intro video and sound were perfect! 30 fps.

Menu and game is laggy. Music skips. Dropped to 10 fps.

nvidia 2gb gtx660
AMD Black 8-core 3.95ghz FX-8320 3.5/4 boost
16 gb ram
Windows 7 

https://drive.google.com/file/d/1qzK-y6I...sp=sharing
UaQ - lover
Member


1
578 posts 49 threads Joined: Nov 2018
02-12-2020, 05:23 AM -
#3
RPCS3 v0.0.8-9568-bcbe3245 Alpha | HEAD | Firmware version: 4.85
Intel® Core™ i9-9900KF CPU @ 3.60GHz | 16 Threads | 15.91 GiB RAM | TSC: Bad | AVX+ | TSX

Operating system: Windows, Major: 10, Minor: 0, Build: 18363, Service Pack: none, Compatibility mode: 0
·! 0:00:00.000000 RSX: Found vulkan-compatible GPU: 'GeForce GTX 1070' running on driver 441.87.0.0

stats: playable

ingame stable at 29 to 30fps all the time.

it's fine and no crash or freeze at all 

log file and screenshots in Attachment


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.gz   RPCS3 Middle-Earth Shadow of Mordor [BLUS31059].log.gz (Size: 1.09 MB / Downloads: 4)
soon
digitaldude
RPCS3 Tester


4
3,031 posts 559 threads Joined: Aug 2017
02-13-2020, 04:24 PM -
#4
How is the fps in the large orc camps?
UaQ - lover
Member


1
578 posts 49 threads Joined: Nov 2018
02-13-2020, 09:36 PM -
#5
(02-13-2020, 04:24 PM)digitaldude Wrote: How is the fps in the large orc camps?

[Image: attachment.php?aid=17263]


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soon
digitaldude
RPCS3 Tester


4
3,031 posts 559 threads Joined: Aug 2017
02-14-2020, 01:30 PM -
#6
What
digitaldude
RPCS3 Tester


4
3,031 posts 559 threads Joined: Aug 2017
04-10-2020, 04:53 PM -
#7
RPCS3 v0.0.9-10161-d451a0b7 some have complained its only locked 30fps on i9 9900kf so moving til we find if it works well on worse cpu.
cleverest
Member


0
98 posts 1 threads Joined: Jun 2018
01-18-2021, 06:21 PM -
#8
RPCS3 0.0.0.14-11584 Alpha - Game appears to work fine...played up until tutorial missions start and had a large battle with a gang of ugly enemies, minor stutter/load-times above normal, but nothing too bad.

Stock settings

using PPU - LLVM
SPU - ASMJIT
GPU - Write colors buggers - Enabled (not sure if this is needed)
SPU Cache - Enabled
Enable SPU loop detection - Enabled
Darkhost1999
Member


0
45 posts 5 threads Joined: Feb 2021
08-26-2021, 04:23 PM -
#9
RPCS3 v0.0.17-12678-5aee8a8a
ASMJIT is required to fix audio for this game.

Game is fully playble.
https://youtu.be/1-7a7eBQcdo
AMD Ryzen 5 3600
GTX 1660S
Windows 11
This post was last modified: 08-28-2021, 02:57 PM by Darkhost1999.


Attached Files
.gz   RPCS3.log.gz (Size: 4.54 MB / Downloads: 1)
Darkhost1999
Member


0
45 posts 5 threads Joined: Feb 2021
01-11-2022, 01:31 PM -
#10
(02-13-2020, 04:24 PM)digitaldude Wrote: How is the fps in the large orc camps?
The game is capped at 45 fps. You can change this number inside the .cfg file perfectly fine. But the game will pull to 45 fps the entire time. Struggling to output anything higher without issues.

The game is naturally locked to 30fps just by default settings. And performance may get super intense in areas like sword quests get 100 hit combos where you're literally fighting an army single handedly. But the dip is only as low as about 22fps without any visual slowdown to games speed.


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