RPCS3 Forums

Full Version: Dragon's Crown [BLUS30767]
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Pages: 1 2 3 4 5 6 7 8 9 10 11 12

theo1996

(08-09-2017, 06:04 PM)Caudecius Wrote: [ -> ]Running almost perfectly, with 55~60fps in dungeons and some 40~45fps dips in town. Some minor, almost unnoticeable audio clips in transitions.
I have the patch from https://github.com/RPCS3/rpcs3/issues/30...-320465335 applied, so i haven't found any problems at all.


Settings:

RPCS3 v 0.0.3-5601-31ec0053 Alpha

CPU
____________________________
PPU Decoder: Recompiler (LLMV)
SPU Decoder: Recompiler (ASMJIT)
*Enable SPU loop Detection


GPU
____________________________
Renderer: Vulkan
Resolution: 1920x1080
Framelimit: Off
*Invalidate Cache Every Frame
*Use GPU Texture Scaling
*Strict Rendering Mode

Spec:
____________________________
CPU: i7-7700
GPU: Radeon R9 270X
RAM: 8Gb DDR4 HyperX 2666Ghz
____________________________


This video shows how fluid is the game running with these specifications.
Can you please explain how to use the patch.

Caudecius

Of course.
1) First you need to download the patch file Nekotekina made, here: https://gist.github.com/Nekotekina/14c6c...fab87a43ec

Simply download as a .zip, unzip and put it in the same folder you have RPCS3.exe .

2)Then, you'll need to insert these codes https://github.com/RPCS3/rpcs3/issues/30...-320465335

Just open the patch file with notepad and paste the lines in the apropriate place. For instace, this is my patch file with the proper code lines:

___________________________________________________________
SPU-dcc6159bd7531f6fec845c48edfc863ff439c7d4: &D3
- [be32, 0x1068, 1]
- [be32, 0x1d84, 1]
- [be32, 0x3274, 1]

SPU-b7b6614b66e1d905e8e3a5600e8c682a3bfcb8f0: &D4
- [be32, 0x1870, 1]
- [be32, 0x304c, 1]
- [be32, 0x3720, 1]

SPU-0b24950a93399c14fc96f4165f7d395d3cd424c1: &DD2
- [be32, 0x1720, 1]
- [be32, 0x3c48, 1]
- [be32, 0x42a8, 1]

SPU-3782760a045df10d95e24648fc7b7037bf635f52: &TGFP
- [be32, 0x51f4, 1]
- [be32, 0x556c, 1]
PPU-60f7a7f5e0de894da8e5de235609228c40e70197: #DC BLUS30767 Sync Fix
- [be32, 0x5BCA18, 0x63C30000]
- [be32, 0x5BCA1C, 0x4BFFF829]
- [be32, 0x5BCA20, 0x38600045]
- [be32, 0x5BCA24, 0x4832BA7D]
- [be32, 0x5BCA28, 0xE8410028]
- [be32, 0x5BCA2C, 0x80BE01D8]
- [be32, 0x5BCA30, 0x38800000]
- [be32, 0x5BCA34, 0x90A30000]







# old hashes for backward compatibility
spu-6f4bb7f45ec965ad714e61e20af1bd2c0eb34ac9: *D3
spu-d66b1cd09e2bee11bdadb2f9d620d7a19a5e64d9: *D3
spu-081a87bfa560fb6e30472c49a9f1a242dfa7fe5f: *D3
spu-386949c5a2ac1ce301a88c034c1dcf56971b036a: *D4
spu-ae7746989348136f4e7b550a69ef0a5fee41d692: *DD2
spu-f1c515906928b0b7ba99c506d7b42934b427f9fe: *TGFP


_____________________________
There you go. Of course, you can't change the extension .yml to open the file in notepad, remember that.

theo1996

Running on GTX 460 |4GB Ram 1600|i5-2400 3,4 GHz

Thank you Caudecius for the explanation.It runs at about 30-40 fps and drops to 10 when i go to battle or some heavy cutscene happens.Audio stutter is prevalent but not unplayable. Definitely playable.

Forgot to add OpenGL. Vulkan supported only after GTX 600 seres ;_; In the future i may slap in the gtx 580 i have and post results. Also i OC my cpu to 3,5 without overvolting and there was a slight improvement like some stutters disapered when i reach 3,8 will post results.
RIP OpenGL performance...

tet666

(08-09-2017, 06:04 PM)Caudecius Wrote: [ -> ]Running almost perfectly, with 55~60fps in dungeons and some 40~45fps dips in town. Some minor, almost unnoticeable audio clips in transitions.
I have the patch from https://github.com/RPCS3/rpcs3/issues/30...-320465335 applied, so i haven't found any problems at all.


Settings:

RPCS3 v 0.0.3-5601-31ec0053 Alpha

CPU
____________________________
PPU Decoder: Recompiler (LLMV)
SPU Decoder: Recompiler (ASMJIT)
*Enable SPU loop Detection


GPU
____________________________
Renderer: Vulkan
Resolution: 1920x1080
Framelimit: Off
*Invalidate Cache Every Frame
*Use GPU Texture Scaling
*Strict Rendering Mode

Spec:
____________________________
CPU: i7-7700
GPU: Radeon R9 270X
RAM: 8Gb DDR4 HyperX 2666Ghz
____________________________


Strange runs with full 60 fps everywhere here on a stock I5 4460 and a Gtx 1070, with your CPU you shouldn't have any fps dips .

Caudecius

Quote:Strange runs with full 60 fps everywhere here on a stock I5 4460 and a Gtx 1070, with your CPU you shouldn't have any fps dips .


Dunno, maybe is the GPU, but it shouldn't affect performance that high. But the dips are only in the town/ transitions, no real problem gameplay wise. ¯\_(?)_/¯

theo1996

Bad news dlc update to 1.06 doesn't work. I installed the .pkg it compiled something new and from then it stopped playing just hangs at "initialized audio".Will have to somehow revert the dlc.

!!edit:Cna you use direct x 12 with this game? i have a 580 just lying around and it supports directx 12.
It does not support direct X 12 nor did i see ant improvement in fps,opengl is obsolete.

tet666

(08-14-2017, 01:44 PM)theo1996 Wrote: [ -> ]Bad news dlc update to 1.06 doesn't work. I installed the .pkg it compiled something new and from then it stopped playing just hangs at "initialized audio".Will have to somehow revert the dlc.

!!edit:Cna you use direct x 12 with this game? i have a 580 just lying around and it supports directx 12.
It does not support direct X 12 nor did i see ant improvement in fps,opengl is obsolete.

Nah D3D12 is dead, get a card which supports Vulkan.
I assume they will remove D3D12 soon here as well like Dolphin allrdy did.

Gundark

(08-14-2017, 01:44 PM)theo1996 Wrote: [ -> ]Bad news dlc update to 1.06 doesn't work. I installed the .pkg it compiled something new and from then it stopped playing just hangs at "initialized audio".Will have to somehow revert the dlc.

!!edit:Cna you use direct x 12 with this game? i have a 580 just lying around and it supports directx 12.
It does not support direct X 12 nor did i see ant improvement in fps,opengl is obsolete.

Did you delete shader cache? If not, try it, sometimes helps.
Game is now broken on the upscale build. It loads up and gets stuck here:

[Image: HAxx7R.png]

The loading itself is animated but it never goes past this. I've uploaded a log aswell.

edit: forgot to add but I've tried all combination of settings to get it to work. Nothing did.

edit2: somehow the log is attached but doesn't show up. Weird.
Pages: 1 2 3 4 5 6 7 8 9 10 11 12