Displays a big moving warning sign. Most likely due to not being able to load it's own .sprx libraries properly, since they have yet to been implemented.
Log:
http://rghost.net/7c4z6Gjbq
(07-14-2015, 09:27 AM)Pachus Wrote: [ -> ]This is related with http://www.emunewz.net/forum/showthread....t=portal+2 . Maybe this is showed in all Valve games.
I'm gonna assume that Valve had some 3 basic libraries for porting their games, and if they fail to load or error, then the warning/error triangle is displayed.
I think the PRX module loading doesn't work that well yet. I'd bet that it's likely the cause.
CS:GO
Quote:·U {PPU[0x5] Thread (main_thread) [0x000a0208]} sys_prx TODO: sys_prx_register_library(library=*0xa4cb4)
·U {PPU[0x5] Thread (main_thread) [0x000a0208]} sys_prx TODO: sys_prx_register_library(library=*0xa4cd0)
·U {PPU[0x5] Thread (main_thread) [0x000a0208]} sys_prx TODO: sys_prx_register_library(library=*0xa4cec)
·U {PPU[0x5] Thread (main_thread) [0x000a01a8]} sysPrxForUser TODO: _sys_process_atexitspawn()
·U {PPU[0x5] Thread (main_thread) [0x000a02c8]} sysPrxForUser TODO: _sys_process_at_Exitspawn
(In Portal 2 also has this error)
So...you're right,
tambre
Does anybody know what causes this issue, or if theres a solution? The same thing happens with Portal 2.
They are both valve games. I got no idea...