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Full Version: Counter Strike: Global Offensive [NPUB30589]
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shoopdahoop22

Somebody should test the PS3 version of the Orange Box to see if it also has the yellow triangle.
Still this error, but with "Load liblv2.sprx only" it shows another interesting error.

log attached below.

shoopdahoop22

(05-25-2017, 07:09 PM)Darkriot Wrote: [ -> ]Still this error, but with "Load liblv2.sprx only" it shows another interesting error.

log attached below.

Same thing happens with Portal 2.

Jusic

With load liblv2.sprx only i have error MEM: Access violation reading location 0xdff44014 and white screen[Image: yWgiCb3.png]
The game fails to boot up and crashes the emulator.
The emulator won't crash if liblv2 is used.

Tried multiple settings but they all end up the same.
With SPU precise interpreter this message:
F {RawSPU[0x0] Thread () [0x00104]} class std::runtime_error thrown: Unknown/Illegal instruction (0x9ba8417e)
(in file C:\rpcs3\rpcs3\Emu\Cell\SPUInterpreter.cpp:33)
RPCS3 v0.0.4-6355-c8965564e Alpha | HEAD
The game doesn't even show its graphics window.
RPCS3 v0.0.5-7004-00c9b323c Alpha | HEAD

Intel® Core™ i7-8700K CPU @ 3.70GHz | 12 Threads | 15.93 GiB RAM | AVX+ | TSX



Ingame. I'd put this in playable if the scopes rendered while aiming in with sniper rifles. Sadly, I can't get it to work regardless of settings, and since that gimps an entire class of weapons I'm just putting it in ingame.
RPCS3 v0.0.6-8341-b9130dd6 Alpha | HEAD
Intel® Core™ i7-8700 CPU @ 3.20GHz | 12 Threads | 7.93 GiB RAM | AVX+ | TSX
Aside from a minor graphical issue with the sky on Safehouse the game runs pretty much perfectly, I'd say this should be put into Playable
I don't know how people are getting it ingame but I just get the yellow warning sign upon startup. 
Lastest build as of this post - RPCS3 0.0.7-9227 [Image: k3g6SIr]
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