RPCS3 FAQ
Started by shadow




235 posts in this topic
Ekaseo
Unregistered


 
01-06-2013, 07:09 PM -
#51
i want to ask... am i the only one, who cant run build r53? it crashes right after i run it
btw, here is a site with minigames for ps3, i hope i will not get banned for this again Big Grin

True Gem Downloads
Seregon501
Unregistered


 
01-08-2013, 10:26 PM -
#52
nope same here with r54 and r53 with x64. But there is a fix for x64 i have read in the other topic.

Well but still the projects goes very fast forward. Few days ago it was r50 now its already r54

edit: do the mini games work with like r52 ?
Ekaseo
Unregistered


 
01-08-2013, 10:52 PM -
#53
(01-08-2013, 10:26 PM)Seregon501 Wrote: nope same here with r54 and r53 with x64. But there is a fix for x64 i have read in the other topic.

Well but still the projects goes very fast forward. Few days ago it was r50 now its already r54

edit: do the mini games work with like r52 ?

i fixed it, and now its working... and anything except tetris and basic triangle is not playable
Ekaseo
Unregistered


 
01-12-2013, 04:20 PM -
#54
will this emu need a ps3 bios, for better compatibility? (IN THE NEAR/FAR FUTURE)
Zekro
Unregistered


 
01-12-2013, 04:48 PM -
#55
I don't think so,but it might need one depending on how they make the emu,compare the psp one and ps2,the psp doesn't have a bios however ps2 has.And the ps2 is usually regional locked so I think that it won't requiere any bios since ps3 is region free(correct me if I'm wrong)
Runo
Unregistered


 
01-13-2013, 05:27 PM -
#56
Rpcs3 doesn't need a Bios to run, since it's HLE'd. PCSX2 core uses LLE, thus it needs the PS2 BIOS.
Zekro
Unregistered


 
01-13-2013, 05:45 PM -
#57
But jpcsp is also LLE and it doesn't need a bios
Runo
Unregistered


 
01-13-2013, 09:31 PM -
#58
Then maybe the emulator developers implemented their own version of BIOS instructions to ship with the emulator.
Dolphin Emulator has the option to use LLE for the audio processor, but it until some months ago it needed a bios dump from the DSP for it to work. Then recently they made an implementation of the needed files under GNU public license. It's nowhere near as accurate as the original files but works, for some games. Actually in this specific case I think they only implemented one processor ucode, the one used in Mario and Zelda games, so for using LLE with other games you'd still need a dump. This is very difficult and most times not very reliable, but can be done.

You sure jpcsp emulator is LLE? I can't find direct mentions to that on google :/ If so, probably using the real BIOS would give better emulation.. I'm just guessing, tough.
Ekaseo
Unregistered


 
01-13-2013, 09:31 PM -
#59
well, this emu is still in early stages, its up to the devs how will they make it
Runo
Unregistered


 
01-13-2013, 09:42 PM -
#60
Actually this decision is not done twice most of the cases, since changing from one way to the other would usually require almost a complete rewrite of the core code. RPCS3 is HLE'ing the BIOS, so it will probably stay that way. Imho, the PS3 processors are too complex to LLE, and the emulation would be too hardware heavy. HLE is a much more modern way of emulating a system, tough it is harder to code.


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