04-24-2023, 09:30 PM -
RPCS3 v0.0.27-14924-5870dad6 Alpha | master | FW 4.88 | 5.15.106-1-MANJARO
AMD Ryzen 5 2600 | 12 Threads | 15.95 GiB RAM | AVX+ | FMA3
GPU: NVIDIA GeForce RTX 3060 Ti (530.41)
Ingame.
crashes with F {SPU[0x3000100] Thread (RsdxPrimaryCellSpursKernel3) [0x0d1c0]} SIG: Thread terminated due to fatal error: Unknown STOP code: 0x0 (op=0x0, Out_MBox=empty)
(in file C:\Users\ContainerAdministrator\AppData\Local\Temp\cirrus-ci-build\rpcs3\Emu\Cell\SPUThread.cpp:5753[:22], in function stop_and_signal) while ingame.
Note: set driver wake-up delay to 360us to reduce the crashing frequency and make it in-game.
AMD Ryzen 5 2600 | 12 Threads | 15.95 GiB RAM | AVX+ | FMA3
GPU: NVIDIA GeForce RTX 3060 Ti (530.41)
Ingame.
crashes with F {SPU[0x3000100] Thread (RsdxPrimaryCellSpursKernel3) [0x0d1c0]} SIG: Thread terminated due to fatal error: Unknown STOP code: 0x0 (op=0x0, Out_MBox=empty)
(in file C:\Users\ContainerAdministrator\AppData\Local\Temp\cirrus-ci-build\rpcs3\Emu\Cell\SPUThread.cpp:5753[:22], in function stop_and_signal) while ingame.
Note: set driver wake-up delay to 360us to reduce the crashing frequency and make it in-game.