02-01-2023, 09:28 PM -
RPCS3 v0.0.26-14637-c471120a Alpha | master | FW 4.88 | 5.15.85-1-MANJARO
AMD Ryzen 5 2600 | 12 Threads | 15.95 GiB RAM | AVX+ | FMA3
GPU: NVIDIA GeForce RTX 3060 Ti (526.47)
Playable. The game had no issues while playing the demo. though stopping the game always cause the game to crash with:
RSX [0x0000000]} SIG: Thread terminated due to fatal error: Dead FIFO commands queue state has been detected!
Try increasing "Driver Wake-Up Delay" setting or setting "RSX FIFO Accuracy" to "Atomic", both in Advanced settings. Called from
(in file ../rpcs3/Emu/RSX/RSXFIFO.cpp:647, in function run_FIFO) (errno=110=Connection timed out)
(in file ../rpcs3/Emu/RSX/RSXThread.cpp:3009, in function recover_fifo) (errno=110=Connection timed out)
Note: Changing Fifo Accuracy doesn't fix the issue
AMD Ryzen 5 2600 | 12 Threads | 15.95 GiB RAM | AVX+ | FMA3
GPU: NVIDIA GeForce RTX 3060 Ti (526.47)
Playable. The game had no issues while playing the demo. though stopping the game always cause the game to crash with:
RSX [0x0000000]} SIG: Thread terminated due to fatal error: Dead FIFO commands queue state has been detected!
Try increasing "Driver Wake-Up Delay" setting or setting "RSX FIFO Accuracy" to "Atomic", both in Advanced settings. Called from
(in file ../rpcs3/Emu/RSX/RSXFIFO.cpp:647, in function run_FIFO) (errno=110=Connection timed out)
(in file ../rpcs3/Emu/RSX/RSXThread.cpp:3009, in function recover_fifo) (errno=110=Connection timed out)
Note: Changing Fifo Accuracy doesn't fix the issue
This post was last modified: 03-01-2023, 08:39 PM by Ani.