Dante's Inferno is not runnnig well
Started by Marcos3141M




2 posts in this topic
Marcos3141M
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4 posts 2 threads Joined: Aug 2021
08-21-2021, 03:05 AM -
#1
I'm trying to play Dante's Inferno in 720p, and got only 30-35 fps in combat and about 70-80 fps in the initial cutscene, I tried other tweaks and it got worse to 30-40 fps in the cutscene, it's in the most updated version (1.04) and I updated the emulator a few days ago

My configuration:

CPU: Intel Xeon E5-2689 V1( specs: 8/16 Sandy Bridge 2,6-3,6 Ghz 115W TDP)

RAM: 2×8 GB 1333 MHz CL9

GPU:Asus GTX 760 2GB OC

MB: X79 Kllshire V1.3

PSU: Redragon 700W Full Modular
Ani
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4,278 posts 105 threads Joined: Aug 2017
08-21-2021, 07:49 AM -
#2
Seems about right, that CPU is quite bad
    Desktop: Ryzen 7 5800X,   Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
     Laptop: Ryzen 9 5900HX,  Radeon RX 6700M,   2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350,     Radeon R9 280X,    2x4G DDR3 1600MHz, Manjaro Linux
Marcos3141M
Member


0
4 posts 2 threads Joined: Aug 2021
08-21-2021, 05:33 PM -
#3
Does it influence the cpu is at 8/8? With God of War 3 in the cutscene I got above 60 fps, and in gameplay only 11 fps, I saw a test at Dante's Inferno that with a 2650 V2(8/16 Ivy Bridge,2.6-3.4 Ghz 95W TDP) if you got 60 FPS spiked, can this generational difference cause a gain of ~25 FPS?


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