Harmony of Despair drops below 60 fps in certain levels
Started by Lakifume




2 posts in this topic
Lakifume
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2 posts 1 threads Joined: Feb 2021
02-15-2021, 11:09 PM -
#1
I recently setup Castlevania Harmony of Despair for the RPCS3 emulator which works great ! The only slight hiccup is that the framerate will go from 60 to about 42 fps at the start of most levels (killing a lot of entities on a map does improve the fps). Now the game does not lag or slow down at any point, it's only lower framerate but I do wonder if there is a way to fix it and make it constant 60 fps. I've tried quite a few settings but the result is always the same (even with minimal resolution). I very highly doubt that my computer is too blame for this as it is well above the recommended requirements. Perhaps that is how the game originally operates but I have seen posts of people claiming that they are able to pay it on RPCS3 at a constant 60 fps. Does anyone have any suggestions ?
Ani
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4,276 posts 105 threads Joined: Aug 2017
02-16-2021, 12:53 PM -
#2
Missing log file
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Lakifume
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2 posts 1 threads Joined: Feb 2021
02-16-2021, 04:00 PM -
#3
(02-16-2021, 12:53 PM)Ani Wrote: Missing log file

Oops, didn't think that it would require the log file. Anyways I fixed the issue by switching from PPU Interpreter to PPU Recompiler LLVM, however that created a few more issues such as the left page texture of the menus missing as well as occasional random crashes. Here is the log from the last time I loaded the game and got a crash


Attached Files
.gz   RPCS3.log.gz (Size: 2.05 MB / Downloads: 2)


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