Charger1968[FIXED] Nier lighting completely broken in latest version
Started by Charger1968




2 posts in this topic
Charger1968
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6 posts 2 threads Joined: Oct 2018
Information  10-25-2020, 01:18 PM -
#1
Updating from v0.0.10-10343-14969cd8 to v0.0.12-11077-7db77a55 seems to have completely borked the graphics or lighting for Nier.
At first glance it looks like the game loads into a white screen (main menu and loading screens are completely fine) but what seems to be happening is that the lighting freaked out and now everything is overexposed/oversaturated to the point to where it's all white.
I've played around with nearly every setting to try and fix it and the closest I got was raising the Resolution Scale Threshold which made *some* colors visible again, but still incredibly oversaturated
It might be a problem with dynamic lighting since even the v0.0.10-10343-14969cd8 had a problem with the lighting flickering constantly but at least it was still playable, even if a little too bright at times
This post was last modified: 10-25-2020, 01:54 PM by Charger1968. Edit Reason: I'm dumb


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Ani
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3,426 posts 94 threads Joined: Aug 2017
10-25-2020, 01:37 PM -
#2
You're using old broken NVIDIA drivers, not an RPCS3 bug. Update your drivers.
Charger1968
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6 posts 2 threads Joined: Oct 2018
10-25-2020, 01:54 PM -
#3
(10-25-2020, 01:37 PM)Ani Wrote: You're using old broken NVIDIA drivers, not an RPCS3 bug. Update your drivers.

Ah, I should have known! The one thing I forget to check every time...
Thank you for your response. I swear I'm not always this stupid lmao.


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