Metal Gear Solid HD Edition [BLJM61001]
Started by onkeh




10 posts in this topic
onkeh
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50 posts 10 threads Joined: May 2020
05-04-2020, 04:25 AM -
#1
Build 9a4c26dc

Japan version. Both games work well! I consider it playable. Default setting. Sometimes freeze on loading screens. Performance very good, 60fps at 4K.


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.7z   RPCS3.7z (Size: 123.5 KB / Downloads: 111)
Ani
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05-06-2020, 12:04 AM -
#2
Missing three screenshots
    Desktop: Ryzen 7 5800X,   Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
     Laptop: Ryzen 9 5900HX,  Radeon RX 6700M,   2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350,     Radeon R9 280X,    2x4G DDR3 1600MHz, Manjaro Linux
onkeh
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50 posts 10 threads Joined: May 2020
05-06-2020, 01:24 AM -
#3
Screenshots attache! Also:

-Subtitles for radio calls sometimes out of sync with voice
-Pressure sensitive buttons not available with DS4 so cannot aim/hold up with automatic weapons! Must use DS3!


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Ani
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05-06-2020, 05:36 AM -
#4
DS4 only has sensitive R2/L2 triggers, as opposed to DS3 which has sensitive D-PAD and L1/R1, so it's a hardware restriction. If it works fine with a DS3, all good, some solution can perhaps be implemented for the Keyboard handler later on

Desync on audio/subtitles usually happens with performance drops
    Desktop: Ryzen 7 5800X,   Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
     Laptop: Ryzen 9 5900HX,  Radeon RX 6700M,   2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350,     Radeon R9 280X,    2x4G DDR3 1600MHz, Manjaro Linux
mckracken
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1 posts 0 threads Joined: May 2020
05-08-2020, 12:54 PM -
#5
how do you get 60fps?
im using default settings (vulkan no AA) with a 2080 super and a i7-6700k.
and i have an ingame average of maybe 40fps.
onkeh
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50 posts 10 threads Joined: May 2020
05-11-2020, 02:31 AM -
#6
(05-06-2020, 05:36 AM)Ani Wrote: DS4 only has sensitive R2/L2 triggers, as opposed to DS3 which has sensitive D-PAD and L1/R1, so it's a hardware restriction. If it works fine with a DS3, all good, some solution can perhaps be implemented for the Keyboard handler later on

Desync on audio/subtitles usually happens with performance drops

Thanks yes makes sense to have half press/full press modifier for other input types one day!
BocanadaOFF
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1 posts 0 threads Joined: May 2020
05-30-2020, 02:49 AM -
#7
(05-06-2020, 01:24 AM)onkeh Wrote: Screenshots attache! Also:

-Subtitles for radio calls sometimes out of sync with voice
-Pressure sensitive buttons not available with DS4 so cannot aim/hold up with automatic weapons! Must use DS3!

Change the audio latency to 30ms, worked for me!
ryu_joko
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28 posts 3 threads Joined: Dec 2018
06-04-2020, 01:09 AM -
#8
thats strange...
Peace Walker HD Edition is playable - https://forums.rpcs3.net/thread-201869.html
and these Metal Gear 2 and 3 HD also playable,
but when im using Metal Gear Trilogy HD Collection - BLUS30847, the only game run is Metal Gear 2.

im thinking the launcher menu or the loading process is still in fixing progress...
This post was last modified: 06-04-2020, 01:10 AM by ryu_joko.
Ani
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11-01-2020, 11:37 PM -
#9
MGS3 is not Playable, moved back to Ingame
06ecc2ae68ebdd27455b4ebbdc789478a574de0b
This post was last modified: 11-01-2020, 11:38 PM by Ani.
    Desktop: Ryzen 7 5800X,   Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
     Laptop: Ryzen 9 5900HX,  Radeon RX 6700M,   2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350,     Radeon R9 280X,    2x4G DDR3 1600MHz, Manjaro Linux
Jankahl
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1 posts 0 threads Joined: Feb 2024
02-06-2024, 05:39 PM -
#10
Almost forgot!

RPCS3 Version: 0.0.30-16055-26d406fe Alpha | master

Played through both games without crashes. Both games logged.

Issues in both MGS 2 and 3:

- Slowdowns in busier areas and cutscenes but mostly very playable.
- Edges of shadow maps visible in some areas and real-time cutscenes where objects cast shadows but not all such areas (see screenshots).

Issues in MGS 3:

- Fuselage of the WIG fails to load in cutscene during initial appearances but appears normal later on (see screenshots).
- Some rendering issues on the lake during final escape scenes (see screenshots).

Hope this helps!
This post was last modified: 02-08-2024, 07:59 PM by Ani.


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