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Biohazard Code: Veronica [NPJB00135]
#1
RPCS3 Version: 0.0.9-10258-256c74de Alpha

I hope i am doing this post correct

The game does appear to randomly crash but can be completed if you save often

I was able to fix shadows and reflections (mostly) with stict rendering mode.  I also had write color buffers enabled. 

I don't know if that log file I attached shows the crash in any way.

I played on a ryzen 3800x with an nvidia rtx 2080.  my last playthough I did not have strict rendering enabled (the one in the log) and the shadows were a complete mess.  I used Vulkan as OpenGL framerate was to low.  

PPU and SPU decoders were LLVM 

link to log GZ file because it is to large to upload https://drive.google.com/file/d/1ISmgFcp...sp=sharing



me and some others would love to see this get more stable at some point as this game has no PC version Sad


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#2
Does not at all for me! White screen on either renderer. Build 1bd6cb21 - Log is attached!


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.7z   RPCS3.7z (Size: 156.7 KB / Downloads: 0)
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#3
(05-05-2020, 12:00 PM)onkeh Wrote: Does not at all for me! White screen on either renderer. Build 1bd6cb21 - Log is attached!
I managed a full playthough the other day. over 5 hours no crash.   I attached my settings.

I would say this game could likely be moved to playable but i am going to be trying it more


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#4
so i have now played this 15 hours without a crash, i would say it works
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#5
so its playable?
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