Buzz! Quiz TV Freezes Infinitely
Started by Coloradohusky




1 posts in this topic
Coloradohusky
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10 posts 3 threads Joined: Apr 2020
04-13-2020, 02:15 AM -
#1
Game freezes about one minute into it every time I run it, enabled and disabled a bunch of different settings to try to fix it, the only settings that had any major impact on the logs were the Network and PSN settings, but the issue still happened with both turned off. I have attached all four combinations of Network settings logs below(the one I currently run my settings tests on is no network and no PSN), but here are the main errors that happen over a thousand plus times per game session: 
Code:
U {PPU[0x1000006] Thread (ThreadPoolWorker) [0x008731f8]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x1 (INFO_DEVICE), info=*0xd006ca50)
U {PPU[0x1000007] Thread (ThreadPoolWorker) [0x008731f8]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x1 (INFO_DEVICE), info=*0xd0072a50)

No matter what I do - go to the settings, play the game, test my buzzers - every time, the game freezes up eventually. I tried most of the CPU settings(PPU decoder, SPU decoder, and additional), most of the GPU settings(renderer, framelimit, and additional), most of the Audio settings(audio out, audio settings, buffering), all the Network settings, and some of the Advanced settings(sleep timers accuracy, SPURS threads, GPU, wake-up delay, VBlank frequency, and clocks scale). None of them except for turning off the network and PSN made any difference in the logs, and the network changes didn't affect the freezing at all, just the log output.

CPU is Ryzen 5 2600, GPU is AMD Radeon RX 580, OS is Windows 10, RAM is 16gb 3000mhz, GPU Driver is version 25.20.15025.1002.

Edit: Happens on BUZZ!™: Quiz World [BCUS98209] as well.
This post was last modified: 04-13-2020, 08:31 PM by Coloradohusky.


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Bischemer
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7 posts 0 threads Joined: Feb 2021
02-06-2021, 12:19 AM -
#2
(04-13-2020, 02:15 AM)Coloradohusky Wrote: Game freezes about one minute into it every time I run it, enabled and disabled a bunch of different settings to try to fix it, the only settings that had any major impact on the logs were the Network and PSN settings, but the issue still happened with both turned off. I have attached all four combinations of Network settings logs below(the one I currently run my settings tests on is no network and no PSN), but here are the main errors that happen over a thousand plus times per game session: 
Code:
U {PPU[0x1000006] Thread (ThreadPoolWorker) [0x008731f8]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x1 (INFO_DEVICE), info=*0xd006ca50)
U {PPU[0x1000007] Thread (ThreadPoolWorker) [0x008731f8]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x1 (INFO_DEVICE), info=*0xd0072a50)

No matter what I do - go to the settings, play the game, test my buzzers - every time, the game freezes up eventually. I tried most of the CPU settings(PPU decoder, SPU decoder, and additional), most of the GPU settings(renderer, framelimit, and additional), most of the Audio settings(audio out, audio settings, buffering), all the Network settings, and some of the Advanced settings(sleep timers accuracy, SPURS threads, GPU, wake-up delay, VBlank frequency, and clocks scale). None of them except for turning off the network and PSN made any difference in the logs, and the network changes didn't affect the freezing at all, just the log output.

CPU is Ryzen 5 2600, GPU is AMD Radeon RX 580, OS is Windows 10, RAM is 16gb 3000mhz, GPU Driver is version 25.20.15025.1002.

Edit: Happens on BUZZ!™: Quiz World [BCUS98209] as well.

The same for me with Buzz version [BCES00098] and RPCS3 Version: 0.0.14-11691-ddac4686 Alpha, Firmware version: 4.87. What solved the issue for me was to disconnect the wired buzzers and use a standard controller instead. Same for BUZZ!™: Quiz World [BCES00644].


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