BAYONETTA [BLJM60174]
Started by gdfz




2 posts in this topic
gdfz
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11 posts 7 threads Joined: Jan 2020
04-12-2020, 02:06 PM -
#1
Confirmed that the game was cleared.
The polygons were slow and sometimes the hair was rendered incorrectly.
With the power of RPCS3, the disk now reads very fast. Tearing has also been improved and texture blurring has been eliminated.

There are times when the game stops or the FPS drops unbearably. However, this is a problem with the original port, not emulation (I do not recommend the PS3 version).
This post was last modified: 12-30-2020, 07:53 AM by gdfz.


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.7z   RPCS3_BLJM60174.7z (Size: 6.08 KB / Downloads: 3)
Ani
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4,264 posts 105 threads Joined: Aug 2017
04-12-2020, 03:11 PM -
#2
Moving to General Discussion until the report is completed per the guidelines https://forums.rpcs3.net/thread-196671.html
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gdfz
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11 posts 7 threads Joined: Jan 2020
12-30-2020, 08:00 AM -
#3
(04-12-2020, 03:11 PM)Ani Wrote: Moving to General Discussion until the report is completed per the guidelines https://forums.rpcs3.net/thread-196671.html

I'm sorry. I'll attach a picture.

RPCS3 v0.0.9-10177-ae1ff1e9 Alpha

   

   

   


.gz   RPCS3.log.gz (Size: 696.04 KB / Downloads: 1)
This post was last modified: 12-30-2020, 08:03 AM by gdfz.


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