God of War® Collection [BCES00791] support broken since version 0.0.8-9715
Started by scaredar




6 posts in this topic
scaredar
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6 posts 1 threads Joined: Feb 2020
02-25-2020, 08:10 PM -
#1
Hi.
2 or 3 updates back, the game started and worked stably.
Today, after one update, it stopped starting. A window with an intro is loading.
The intro ends but the window does not close. The second update came - 9720, but the situation has not changed.
That's all.
Thanks.

Edited. 26.02.2020 22:19 (+3 GMT)

Starting with update 0.0.8-9715, after the intro the window does not close as it should be. In the debugger, there is a waiting time, that is, the program is running but something blocks its further work.

In the latest update at the moment 0.0.8-9728, there is still a problem.

Logs - Mega.nz

[Image: LmGGyQQHJnKB4m.jpg]
[url=https://mega.nz/#!I0UwzAIA!p-Vx31uuSjLRyz3aEq0ZrTRifMDRWbOAyoVX4ehCqT4][/url]
This post was last modified: 02-26-2020, 07:22 PM by scaredar.
Ani
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4,276 posts 105 threads Joined: Aug 2017
02-26-2020, 06:45 PM -
#2
Your report seems inconsistent, you said a version broke it before 9720 but you list 9720 as the version that regressed it? Doesn't make much sense
When reporting a regression you must provide the correct build number that regressed it otherwise the developer that actually regressed it can't know it was their changeset
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Old Desktop: AMD FX-8350,     Radeon R9 280X,    2x4G DDR3 1600MHz, Manjaro Linux
scaredar
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6 posts 1 threads Joined: Feb 2020
02-26-2020, 06:49 PM -
#3
(02-26-2020, 06:45 PM)Ani Wrote: Your report seems inconsistent, you said a version broke it before 9720 but you list 9720 as the version that regressed it? Doesn't make much sense
When reporting a regression you must provide the correct build number that regressed it otherwise the developer that actually regressed it can't know it was their changeset
Okay. I will test all versions that were in this time period and find the version in which the game stopped running and supplement the report.
scaredar
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6 posts 1 threads Joined: Feb 2020
02-28-2020, 09:24 PM -
#4
I edited the topic. Have you checked it?
Ani
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4,276 posts 105 threads Joined: Aug 2017
02-29-2020, 11:03 PM -
#5
Yes, we're aware of several regressions in the past days
It's possible this has been now fixed, can you retest with latest?
If it's still an issue, I'll open a ticket
This post was last modified: 02-29-2020, 11:04 PM by Ani.
    Desktop: Ryzen 7 5800X,   Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
     Laptop: Ryzen 9 5900HX,  Radeon RX 6700M,   2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350,     Radeon R9 280X,    2x4G DDR3 1600MHz, Manjaro Linux
scaredar
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6 posts 1 threads Joined: Feb 2020
Wink  03-01-2020, 10:29 AM -
#6
(02-29-2020, 11:03 PM)Ani Wrote: Yes, we're aware of several regressions in the past days
It's possible this has been now fixed, can you retest with latest?
If it's still an issue, I'll open a ticket

On the latest version, everything works stably. Thanks for the work.
Wink
Melens
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2 posts 1 threads Joined: Nov 2018
11-24-2020, 12:50 PM -
#7
(03-01-2020, 10:29 AM)asustadizo Wrote:
(02-29-2020, 11:03 PM)Y yo Wrote: Sí, somos conscientes de varias regresiones en los últimos días.
Es posible que esto se haya solucionado, ¿puede volver a probar con la última?
Si sigue siendo un problema, abriré un ticket

En la última versión, todo funciona de manera estable. Gracias por el trabajo.
Wink

¡Hola!
Estoy jugando la versión 1.01 del juego (última de RPCS3) y tengo un problema grave con las escenas. En el video de los bárbaros (antes de conseguir la caja de pandora) el juego se congela. Después de mil intentos y configuraciones diferentes logré pasar de esa zona, pero luego de esa escena ya se congela al mínimo. Tengo más de 50 intentos en la parte final con Ares, pero como hay tantas cinemáticas me es imposible terminarla. Mi experiencia con el emulador fue fantástica, pero este error ha roto completamente mi experiencia.
Saludos.

PD: hasta la escena de los bárbaros todo era perfecto.


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