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Tales of Symphonia: Dawn of the New World [NPUB31194] Battle Bug/Glitch
RPCS3 version :

Spec :
AMD Ryzen 5 2400G 3.69 GHz With Radeon Vega Graphic (VRAM 2 GB)
8 GB DDR4 Ram
Windows 10 64bit

Setting :
CPU Setting
GPU Setting

The game's works fine but when it got to battle section, the characters become mirror / shadow / leaving an afterimage as if there's a transparent clone following our movement and it's confusing as it distracting [Picture Link]

[Image: VvxSVbS.png]
[Image: Cover_Picture_1.jpg]
It's fixed by turning on Interpreter (fast) in ppu decoder, cpu setting.
[Image: Cover_Picture_1.jpg]

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