ncaa14nowWhat is the speed bottleneck?
Started by ncaa14now




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ncaa14now
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6 posts 2 threads Joined: Sep 2019
09-24-2019, 01:58 AM -
#1
I'm wondering what speeds up the speeds of games using the emulator. Is it purely CPU limited? If so, single core speed, threads, etc? What about a GPU? Does that impact anything? I'm trying to get an idea of how I can improve performance but I'm not clear what is the bottleneck.

Any ideas?
Ani
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3,578 posts 96 threads Joined: Aug 2017
09-24-2019, 09:37 AM -
#2
If you have a modern GPU with Vulkan support, the bottleneck is always CPU, even if you have 8700K or 9900K.
Desktop: Ryzen 7 2700X,   Radeon RX 6800 XT, Manjaro Linux
 Laptop:
Intel i7 6700HQ, Intel HD 530,      Manjaro Linux
ncaa14now
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6 posts 2 threads Joined: Sep 2019
09-27-2019, 10:35 PM -
#3
Gotcha. Any idea of what framerate increase you get for a faster processor? Is it based on single core performance? Threads? Any particular benchmark that best fits the bill?
ncaa14now
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6 posts 2 threads Joined: Sep 2019
10-02-2019, 09:32 PM -
#4
(09-27-2019, 10:35 PM)ncaa14now Wrote: Gotcha. Any idea of what framerate increase you get for a faster processor? Is it based on single core performance? Threads? Any particular benchmark that best fits the bill?

Anyone??
Ani
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10-03-2019, 02:12 PM -
#5
Depends on game and CPUs, single core and more threads both help.
Ideal CPUs for RPCS3 are 8700K, 9700K, 9900K or the Ryzen 3000 Octa Cores.
Desktop: Ryzen 7 2700X,   Radeon RX 6800 XT, Manjaro Linux
 Laptop:
Intel i7 6700HQ, Intel HD 530,      Manjaro Linux


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