Gal Gun [BLJM60434]
Started by digitaldude




6 posts in this topic
digitaldude
RPCS3 Tester


4
3,031 posts 559 threads Joined: Aug 2017
02-02-2017, 06:10 PM -
#1
rpcs3-v0.0.1-2017-02-01-9eba0ac5_win64

Nothing.
digitaldude
RPCS3 Tester


4
3,031 posts 559 threads Joined: Aug 2017
12-16-2017, 09:39 AM -
#2
rpcs3-v0.0.4-2017-12-16-17bfb3be_win64

Playable.


Attached Files Thumbnail(s)
       

.rar   RPCS3GalGun.rar (Size: 853.04 KB / Downloads: 32)
Bikko
Member


0
2 posts 0 threads Joined: Feb 2018
02-25-2018, 08:53 AM -
#3
rpcs3-v0.0.5-6461-d78b0467_win64

Game freeze on very specific points (After prologue and character select screen, stage clear result screen, etc. log contains only very first freeze) with "MEM: Access violation reading location 0x????????" no matter what.

Confirmed that those freezes not occur on old build rpcs3-v0.0.4-2017-12-16-17bfb3be_win64, but after save file transfer to new build rpcs3-v0.0.5-6461-d78b0467_win64, It will freeze at next certain point eventually. I guess It is not Playable anymore.


.7z   BLJM60434_Ingame.7z (Size: 706.74 KB / Downloads: 12)
Ani
Administrator
*******


16
4,264 posts 105 threads Joined: Aug 2017
02-25-2018, 01:40 PM -
#4
Can you please find build that regressed it and open an issue on GitHub Tracker?
    Desktop: Ryzen 7 5800X,   Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
     Laptop: Ryzen 9 5900HX,  Radeon RX 6700M,   2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350,     Radeon R9 280X,    2x4G DDR3 1600MHz, Manjaro Linux
Bikko
Member


0
2 posts 0 threads Joined: Feb 2018
02-25-2018, 06:33 PM -
#5
(02-25-2018, 01:40 PM)Ani Wrote: Can you please find build that regressed it and open an issue on GitHub Tracker?

I found it. The game work on till #4002 rpcs3-v0.0.4-2018-02-12-95c6ac69_win64, but It is broken by #4162 rpcs3-v0.0.4-2018-02-16-ee88e7f9_win64. I'll open an issue sooner.
andyoffside
Member


0
4 posts 1 threads Joined: Dec 2017
03-26-2018, 08:03 PM -
#6
I have problems with the latest version rpcs3-v0.0.5-6592-a36acf49_win64. For example, the configuration that gives me stable 30fps which is:
Recompiler (LLVM)
Recompiler (ASMJIT)
Preferred SPU Threads: 1
Load libvl2.sprx only
Enable SPU loop detection.

So I set it and I'm going to 30fps but at the time of the scenes as for example in the opening at the end it freezes or when I want to jump the opening midway. Also in the first chapter when a scene of the angel comes out shooting, that ends and also freezes. If I want to correct that error I have to activate the 'Thread scheduler' but it goes slow between 25 and 28 fps ... with a bit of delay with the sound.
fdashj534gfsd
Member


0
1 posts 0 threads Joined: Feb 2019
02-23-2019, 02:24 AM -
#7
I also had the problem with v0.0.5 that can only get you to the menu, but cannot start the game. I am happy to say that 006-7808 can get to the game.


Forum Jump:


Users browsing this thread: 1 Guest(s)