Graphics quality on different rpcs3 builds
Started by Kantica




3 posts in this topic
Kantica
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2 posts 1 threads Joined: Dec 2018
12-18-2018, 09:52 AM -
#1
Hello everyone,

Can anybody explain to me what is the difference between the official build at rpcs3.net and the build used in this video ? Because the difference in graphic quality is huge.

What does "... + WIP" mean and where can I get this build Smile ?  

Thanks in advance
Ani
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4,264 posts 105 threads Joined: Aug 2017
12-18-2018, 04:57 PM -
#2
That's the build from https://github.com/RPCS3/rpcs3/pull/5436

WIP means work in progress
Current build is https://ci.appveyor.com/project/rpcs3/rp.../artifacts
    Desktop: Ryzen 7 5800X,   Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
     Laptop: Ryzen 9 5900HX,  Radeon RX 6700M,   2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350,     Radeon R9 280X,    2x4G DDR3 1600MHz, Manjaro Linux
Kantica
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2 posts 1 threads Joined: Dec 2018
12-18-2018, 09:58 PM -
#3
Thank you.
This post was last modified: 12-18-2018, 10:27 PM by Kantica.
Ani
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12-18-2018, 10:28 PM -
#4
That's the build he's using, check different resolution scale and anisotropic filtering values. John is probably running that at 300% or higher scale and 16x AF.
    Desktop: Ryzen 7 5800X,   Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
     Laptop: Ryzen 9 5900HX,  Radeon RX 6700M,   2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350,     Radeon R9 280X,    2x4G DDR3 1600MHz, Manjaro Linux


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