Dead Space: Extraction (Disc) [NPEB00347]
Started by IlDucci




1 posts in this topic
IlDucci
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23 posts 4 threads Joined: May 2018
12-06-2018, 11:27 AM -
#1
RPCS3 v0.0.5-7562-92be67b4 Alpha
PPU Decoder: Recompiler (LLVM)
SPU Decoder: Recompiler (ASMJIT)
LLE: Load liblv2.sprx only
Renderer: OpenGL

First time ever the disc version of DSE actually goes past the EA logos video. Gameplay is around 10-20 FPS, but the audio is choppy at best and unrecognisable at worst. Playing on OpenGL is recommended as it's more visually faithful to the original (Vulkan adds some minor defects).


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IlDucci
Member


0
23 posts 4 threads Joined: May 2018
03-28-2020, 11:49 PM -
#2
RPCS3 rpcs3-v0.0.9-10064-cba9ed35_win64 Alpha
PPU Decoder: Recompiler (LLVM)
SPU Decoder: Recompiler (ASMJIT)
LLE: Load liblv2.sprx only
Renderer: OpenGL

Last improvements have increased the game's speed on a i5-6600K CPU with a GTX 750 Ti. The game works, but the speed is somewhat between 20 and 30 FPS. The heavy audio stuttering has been replaced by a much milder one, and the game's music, voices and soundscapes are recognisable now, albeit slow. Chances are that on a higher spec this game could follow the steps of its brothers and be fully playable.

Addendum: Vulkan's still exhibiting issues with alpha transparencies.
This post was last modified: 03-28-2020, 11:51 PM by IlDucci.


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