LittleBigPlanet Karting [NPUA80848]
Started by tchoutchou




2 posts in this topic
tchoutchou
Member


0
51 posts 14 threads Joined: Aug 2017
03-27-2018, 02:23 PM -
#1
RPCS3 v0.0.5-6592-a36acf49d Alpha

Linux with i7-4770K, r9 fury, mesa
Goes ingame with glitches and low fps.
Vulkan goes further than OpenGl.
I've got tons of
"RSX: Texture resides in render target memory, but requested type is not 2D (3)"
               
.gz   RPCS3.log-Kart.gz (Size: 645.74 KB / Downloads: 60)
This post was last modified: 03-28-2018, 12:14 PM by Asinine.
L0WHAWK
Member


1
200 posts 24 threads Joined: May 2023
12-18-2023, 05:38 AM -
#2
This game is not in 100% playable state yet, but playable enough to deserve more testing. Smile
During some loading, in between races, the emulator will appear to crash, but it hasn't.
Give it a minute and it will continue to load.
In the video it only may show a few frames for 3 or 5 seconds running 1 FPS, but that was actually more like 45 seconds..
The screen capture software froze while the emulator used all cpu to do it's thing, I'm assuming...
But the emulator never crashed. This happens between each race, while it access the drive.
During races it played great, and the more I played, the less it seemed to pause between levels.
(Check Update below)

RPCS3 v0.0.29-15812-19d1e4dc Alpha | master
Intel® Core™ i7-8700K CPU @ 3.70GHz | 12 Threads | 31.96 GiB RAM | TSC: 3.696GHz | AVX+ | FMA3 | TSX
Operating system: Windows, Major: 10, Minor: 0, Build: 22621, Service Pack: none, Compatibility mode: 0

Settings as follows:

GPU:
Write Color Buffer = On
Asynchronous Texture Streaming = On

ADV:
Read Color Buffers = On
Handle RSX memory tiling = On

(UPDATE)
Disable Vertex Cache = On <---Required to fix missing graphics. Some level are black screen without this enabled. This will fix the graphic issues you see in the 2nd race of video.
And I disabled the network access and that seemed to solve all the loading issues I was having.

YTvideo: https://youtu.be/nUit6nVb6dw
This post was last modified: 12-19-2023, 10:02 PM by L0WHAWK.


Attached Files
.gz   RPCS3.log.gz (Size: 3.67 MB / Downloads: 2)
L0WHAWK
Member


1
200 posts 24 threads Joined: May 2023
06-25-2024, 07:04 AM -
#3
6 Month update. The Wiki settings for SPU Decoder ASMJIT causes the carts and drivers to flicker.
For me, with latest version of RPCS3, it seems that only Write Color Buffers need to be enabled.
No issues with any of the graphics or game play, from what I can tell.

RPCS3 v0.0.32-16626-87f5368d Alpha | master
Intel® Core™ i7-8700K CPU @ 3.70GHz | 12 Threads | 31.96 GiB RAM | TSC: 3.696GHz | AVX+ | FMA3 | TSX
Operating system: Windows, Major: 10, Minor: 0, Build: 22621, Service Pack: none, Compatibility mode: 0
Qt version: Compiled against Qt 6.6.3 | Run-time uses Qt 6.6.3


YTvideo: https://youtu.be/fGiGDQAoRYE


Attached Files
.gz   RPCS3.log.gz (Size: 4.05 MB / Downloads: 1)


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