FIGHT NIGHT 4 what to need?
Started by Silentsnoop




2 posts in this topic
Silentsnoop
Member


0
6 posts 1 threads Joined: Mar 2018
Question  03-23-2018, 03:10 PM -
#1
Hi,
can u say me what RPCS3 build i need to play this game smoothly?

Can u say me what ps3 Firmware i need to play this game?

with the newest firmware and newest RPCS3 Release the game give up on loading screen.

With build from february 2018 and newest firmware the game is stuttering and slow.


i like this video https://www.youtube.com/watch?v=WBO4es_fvh0

but cant find this build number and still dont know what firmware is used?

best greetings thank u

Snoop
Ani
Administrator
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4,264 posts 105 threads Joined: Aug 2017
03-24-2018, 09:53 AM -
#2
It works properly with the latest build.
You should always use the latest firmware.
If your specs don't match the recommended ones in the Quickstart guide, then it's normal that you get stuttering after going ingame.
Furthermore, the game is not Playable yet.

Here's how it currently runs on a high-end system:
https://www.youtube.com/watch?v=THJ3LBWNG68
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Silentsnoop
Member


0
6 posts 1 threads Joined: Mar 2018
03-28-2018, 12:40 AM -
#3
hi Ani,

thanks for ur help =)

with the new builds after february 2018 it says acces violaiton in log when loading cache.
do u know what setting i have to change in the emulator to work?
with the old build before februaray 2018 the game goes ingame.

after i saw ur post here i downloaded the newest version and it says again acces violation when compiling shaders on the loading screen

thanks very much for ur help

best greetings

S {rsx::thread} RSX: New program compiled successfully x2
E {PPU[0x1000010] Thread (LoopSimulation) [0x01497260]} sys_net: sys_net_bnet_poll(fd=24): events=0xc
E {PPU[0x1000003] Thread () [0x014bc090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd1/cache/BLUS30285/data/ps3/audio/aems/sound_fesfx_big.ast” [3]
E {PPU[0x1000003] Thread () [0x014bc090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd1/cache/BLUS30285/data/ps3/audio/crowds/sound_crowds_big.ast” [2]
E {PPU[0x1000003] Thread () [0x014bc090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd1/cache/BLUS30285/data/ps3/gameexplorer/char/ge_char_big.ast” [1]
S {rsx::thread} RSX: New program compiled successfully x2
F {PPU[0x1000010] Thread (LoopSimulation) [0x000853e4]} MEM: Access violation reading location 0xa696e464

RPCS3 v0.0.5-6595-05fc49506 Alpha | HEAD
Intel® Core™ i5-6500 CPU @ 3.20GHz | 4 Threads | 15.89 GiB RAM | AVX+ | TSX rx460 4gb


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