Sengoku Basara 4 [NPJB00422]
Started by jenci8888




2 posts in this topic
jenci8888
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19 posts 4 threads Joined: Aug 2017
02-12-2018, 11:38 AM -
#1
Build: RPCS3 v0.0.4.0-6412-cce0ad0c3 Alpha

Status: Ingame

Different situation: main menu smoother, but ingame performance issue. (it always 4-24fps but random dips.)

Screenshot:
[Image: W6slqk2.png]


Attached Files
.gz   RPCS3.log.gz (Size: 1,011.4 KB / Downloads: 148)
jenci8888
Member


0
19 posts 4 threads Joined: Aug 2017
12-30-2018, 12:01 AM -
#2
Build: RPCS3 0.0.5-7626-8d308bb4 Alpha

Status: Ingame -> Playable

Different situation: You have to set disable [GPU Scaling] to make look normal render. Some minor frame drops to 25fps during battle. (Intel 6th gen CPU you'd have no problem to run with some little frame drops.)

Video:


Screenshot:
[Image: mfFZcIn.png]
This post was last modified: 12-30-2018, 04:23 PM by jenci8888.


Attached Files
.gz   RPCS3.log.gz (Size: 3.04 MB / Downloads: 95)
Asinine
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2,060 posts 83 threads Joined: Aug 2017
12-31-2018, 01:55 AM -
#3
While audio in the video above does not meet our playable standards, you have a fairly low-end processor and I have done the Playable report for the Disc version and confirmed that it worked fined there. Also you shouldn't be using Write Color Buffers with this game since it doesn't need it. Disabling that, and trying SPU LLVM may help with audio and performance. But either way I'll just make an exception here.


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