All-Pro Football 2K8 [BLUS30049]
Started by GrantKane




20 posts in this topic
CelticSpike
Member


0
7 posts 0 threads Joined: Oct 2019
10-10-2019, 07:32 PM -
#11
(09-17-2019, 06:27 PM)sirshuggles Wrote: Hi,
A bit late to the table here. I am trying my best to get All Pro Football 2K8 to work on the RPCS3 emulator. But it loads up and gets stuck on the loading screen. It won't even come up with the press start bit.

All out of idea. Can anyone help?

you need to enabled cpu blit emulation under debug settings and enable write color buffers under gpu settings.
it will work then
phillipw72364
Member


0
2 posts 0 threads Joined: Feb 2020
02-20-2020, 08:39 AM -
#12
I have tried all the recommended setting but I can not get it to go to the start screen. It comes up saying compiling shaders and get stuck there.
UaQ - lover
Member


1
578 posts 49 threads Joined: Nov 2018
05-20-2020, 10:45 AM -
#13
RPCS3 v0.0.10-10407-91ee480e Alpha | HEAD | Firmware version: 4.85
Intel® Core™ i9-9900KF CPU @ 3.60GHz | 16 Threads | 15.91 GiB RAM | TSC: 3.600GHz | AVX+ | FMA3 | TSX


Operating system: Windows, Major: 10, Minor: 0, Build: 18363, Service Pack: none, Compatibility mode: 0
·! 0:00:00.000000 RSX: Found vulkan-compatible GPU: 'GeForce GTX 1070' running on driver 441.87.0.

stats: playable

ingame stable at 57 to 60fps all the time.

it's fine and no crash or freeze at all 

log file and screenshots in Attachment


Attached Files Thumbnail(s)
           

.gz   RPCS3 All-Pro Football 2K8 [BLUS30049].log.gz (Size: 1.84 MB / Downloads: 158)
soon
digitaldude
RPCS3 Tester


4
3,031 posts 559 threads Joined: Aug 2017
05-21-2020, 02:36 PM -
#14
Is the audio fine, I have problems with no audio.
UaQ - lover
Member


1
578 posts 49 threads Joined: Nov 2018
05-21-2020, 04:29 PM -
#15
(05-21-2020, 02:36 PM)digitaldude Wrote: Is the audio fine, I have problems with no audio.
the audio is fine with me
This post was last modified: 05-21-2020, 04:30 PM by UaQ - lover.
soon
ImTheUmp
Member


0
1 posts 0 threads Joined: Jun 2020
06-06-2020, 07:20 AM -
#16
Hi everyone. I have the game mostly working. The only problem is that the controller wants to zip through several options in the menu. It is like it is set to skip 3 or 4 when I slightly press it. This includes the analog stick or the D-Pad. I am using a Xbox One controller with Windows 10. I have attached a log from my last play session. I did put the XInput1_3.dll in my RPCS3 directory. Thanks in advance.
capnjake
Member


0
1 posts 0 threads Joined: Jun 2020
06-26-2020, 07:40 PM -
#17
(06-06-2020, 07:20 AM)ImTheUmp Wrote: Hi everyone. I have the game mostly working. The only problem is that the controller wants to zip through several options in the menu. It is like it is set to skip 3 or 4 when I slightly press it. This includes the analog stick or the D-Pad. I am using a Xbox One controller with Windows 10. I have attached a log from my last play session. I did put the XInput1_3.dll in my RPCS3 directory. Thanks in advance.


Did you ever figure this out? My DS4 controller is spamming inputs as well.
silenced
Member


0
3 posts 1 threads Joined: Aug 2020
08-10-2020, 03:21 PM -
#18
(06-28-2020, 02:39 AM)friendlinzh Wrote: This game is over 10 years old, but yet the gameplay is better than any recent madden. Only downside is the fact that you'd have to work around the lack of a franchise mode.

True and extremely depressing at the same time
ComradeYork
Member


0
1 posts 0 threads Joined: Sep 2020
09-02-2020, 06:45 PM -
#19
(06-26-2020, 07:40 PM)capnjake Wrote:
(06-06-2020, 07:20 AM)ImTheUmp Wrote: Hi everyone. I have the game mostly working. The only problem is that the controller wants to zip through several options in the menu. It is like it is set to skip 3 or 4 when I slightly press it. This includes the analog stick or the D-Pad. I am using a Xbox One controller with Windows 10. I have attached a log from my last play session. I did put the XInput1_3.dll in my RPCS3 directory. Thanks in advance.


Did you ever figure this out? My DS4 controller is spamming inputs as well.

Way late reply, but I ended up figuring out that it was because I was running with an uncapped frame rate. I set the frame limit in the GPU tab to 60 and haven't had any issues. 

Hope it helps!
Aphelion
RPCS3 Tester


0
11 posts 2 threads Joined: Dec 2019
10-23-2020, 10:56 AM -
#20
I think it's worth having someone with "lower-end" hardware (1600, 8400, etc) take a look a this game... Framerates are all over from 30-60 in normal gameplay and all the way down to single digits during reviews on my system - Even the 9900KF shown above cannot maintain 60 FPS.

Some of this is due to the log being spammed with "{PPU[0x1000000] Thread (main_thread) [HLE:0x008134a8, LR:0x005f4d04]} cellMic: cellMicIsAttached(dev_num=0)" and silencing logs can improve performance slightly (at the time of writing this).

Game speed is not tied to the frame rate and it seems "playable" on my system, but 30 FPS feels "choppy" and it may be hard to actually play this game if a reasonable framerate can't be maintained.

Build: 0.0.12-11059-b9988523-Alpha
CPU: 8700k (stock)

Required settings: Force CPU blit emulation is needed to get in game.
This post was last modified: 10-23-2020, 10:58 AM by Aphelion. Edit Reason: wording english goodly


Attached Files Thumbnail(s)
                   

.7z   RPCS3.7z (Size: 852.54 KB / Downloads: 33)


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