Star Wars: The Force Unleashed [BLUS30144]
Started by enderandrew




5 posts in this topic
enderandrew
Member


0
36 posts 13 threads Joined: Oct 2017
10-18-2017, 07:28 AM -
#1
Star Wars: The Force Unleashed [BLUS30144]

RPCS3 0.0.3-3-170a95f Alpha

Intel i7-5820K
32 GB RAM
GTX 1080 - Current drivers

Hard crash of the app with a Fatal Error.


Attached Files
.gz   RPCS3.log.gz (Size: 196.49 KB / Downloads: 9)
mforan
Member


0
9 posts 0 threads Joined: Nov 2017
01-14-2018, 12:11 AM -
#2
RPCS3 v0.0.4-6314-2053de088 Alpha | HEAD

Intel Core i7-4770K
16 GB RAM
GTX 1050 - Current Drivers

No longer crashes with a fatal error. Now gives a black screen with the following printed in the log:
F {PPU[0x1000000] Thread (main_thread) [0x0099756c]} MEM: Access violation reading location 0x5e

Should this be moved to Loadable?


Attached Files
.7z   RPCS3.7z (Size: 29.84 KB / Downloads: 17)
[Image: 76kduc-5.png]


mforan
Member


0
9 posts 0 threads Joined: Nov 2017
10-22-2018, 12:26 AM -
#3
RPCS3 v0.0.5-7454-eba2216c Alpha

Intel Core i7-4770K
16 GB RAM
GTX 1050 - Current Drivers

The game now makes it to the menus; though they are very slow (4-5 fps) having laggy inputs .
In-game only renders the HUD over a black screen


[Image: 3nQFmIk.jpg]

Should this be moved to Menus?


Attached Files
.7z   RPCS3.7z (Size: 2.16 MB / Downloads: 6)
[Image: 76kduc-5.png]


Asinine
Moderator
*****


4
2,060 posts 83 threads Joined: Aug 2017
10-23-2018, 09:02 AM -
#4
Actually this is ingame you just need Strict mode and WCB (Write Color Buffers) and probably force CPU blit (this is a debug option only visible in config.yml unless you enabled the debug tab in GuiConfigs/CurrentSettings.ini).
The graphics will be broken but it is rendering something. Please retest.
mforan
Member


0
9 posts 0 threads Joined: Nov 2017
08-09-2020, 02:22 AM -
#5
RPCS3 0.0.11-10742-4ce2ad54 Alpha

Intel Core i7 - 4770k 3.50GHz
GTX1050 - Current Drivers
PPU Recompiler
SPU Recompiler (LLVM)
Vulkan
Write Color Buffers
Strict Rendering Mode
(Debug)  Force CPU blit emulation

Sound seems OK. I Got it to show ingame graphics but as you can see they are very broken and the speed only hovers around 10 - 12 fps.

   
[Image: 76kduc-5.png]


Str_K
Member


0
10 posts 2 threads Joined: Mar 2023
09-28-2023, 08:41 AM -
#6
- SYS: RPCS3 v0.0.29-15655-2381e332 Alpha | master
- SYS: 13th Gen Intel® Core™ i7-1360P | 16 Threads | 15.70 GiB RAM | TSC: 2.611GHz | AVX+ | FMA3
- SYS: Operating system: Windows, Major: 10, Minor: 0, Build: 22621, Service Pack: none, Compatibility mode: 0
- SYS: Current Time: 2023-09-28T11:25:20
- RSX: Found Vulkan-compatible GPU: 'Intel® Iris® Xe Graphics' running on driver 0.405.218
- SYS: Firmware version: 4.90

Hey guys. I am trying to run this game but I cannot. After compiling it shows me an image with Darth Vader and for a split second says Loading Trophies. And then nothing. Only shows the image of Darth Vader and freezes there. The error it shows me is the following...

E cellSysutil: Opening error message dialog with message: “Loading Trophies”
E SYS: 'cellMsgDialogProgressBarInc' failed with 0x8002b302 : CELL_MSGDIALOG_ERROR_DIALOG_NOT_OPENED [1]
E sys_fs: 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_bdvd/PS3_GAME/USRDIR/SHARED/ASSETS/DEFSCHEMAS/AUDIOEVENTS.SCHEMA.XML.Z” [1]

Any ideas? I tried looking for this but haven't seen anyone else having this problem.
This post was last modified: 09-28-2023, 08:42 AM by Str_K.


Forum Jump:


Users browsing this thread: 1 Guest(s)