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Sonic the Hedgehog 4 - Episode II [NPEB00717]
In rpcs3-v0.0.4-2017-12-19-f24491de_win64, reaches ingame with perfect graphics and speed.


PPU: Recompiler (LLVM)
SPU: Recompiler (ASMJIT)

LLE Modules
Load liblv2.sprx only


 - Vulkan
 - 1280x720
 - Auto (Frame limit)
 - VSync


- XAudio2

WARNING: When shaders are compiling for the first time, the game continues although the image is frozen and you would die.

Attached Files Thumbnail(s)

.gz   Log STH4EP2 20-12-17 VK.gz (Size: 83.62 KB / Downloads: 15)
Desktop: Intel Core i7-6700K, Nvidia GeForce GTX 970 (OpenGL, DirectX12 & Vulkan), Windows 10
Laptop: Intel Core i7-7700HQ, Nvidia GeForce GTX 1060 (OpenGL, DirectX12 & Vulkan), Windows 10

Intel Core i5-4690K @ 3.5 GHz
8 GB RAM (DDR3-1866)
GeForce GTX 1060 (6 GB)

Like Episode I, seems to have timing issues(?) in windowed mode as it runs too fast at times, works fine in fullscreen. No other issues noticed. Runs at 60 FPS.

Attached Files Thumbnail(s)

.gz   RPCS3.log.gz (Size: 227 KB / Downloads: 5)

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