Uncharted: Drake's Fortune [NPEA00363]
Started by MarioSonic2987




1 posts in this topic
MarioSonic2987
RPCS3 Tester


4
296 posts 105 threads Joined: Aug 2017
12-14-2017, 05:57 PM -
#1
In rpcs3-v0.0.4-2017-12-14-a122924c_win64, goes ingame with missing characters' shadows and it's so slow.

Core

PPU: Recompiler (LLVM)
SPU: Recompiler (ASMJIT)

LLE Modules
Load liblv2.sprx only

Graphics

 - Vulkan
 - 1280x720
 - Auto (Frame limit)
 - VSync

Audio

- XAudio2


Attached Files Thumbnail(s)
       

.gz   Log Uncharted 1 14-12-17 VK.gz (Size: 762.17 KB / Downloads: 169)
Desktop: Intel Core i9-9900KF, Nvidia GeForce RTX 2080 (OpenGL, DirectX12 & Vulkan), Windows 11
Laptop: Intel Core i7-7700HQ, Nvidia GeForce GTX 1060 (OpenGL, DirectX12 & Vulkan), Windows 11
davewuk
Member


0
23 posts 0 threads Joined: Sep 2019
07-11-2023, 07:29 AM -
#2
Game runs near perfectly for me with and without upscaling and close to default settings.

I used the "remove motion blur" and "remove depth of field" patches but they don't seem to do anything in game as both effects are still present.

I only noticed one graphical glitch in my playthrough on the flooded city levels which I have reported on the github as a bug

[Image: pvyPNf8.png]

i7 12700k
16gb DDR4 3200
RTX2060 Super


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