12-05-2017, 09:15 AM -
RPCS3 v0.0.4-6207-970d2a06 Alpha | HEAD
Intel® Core i7-8700K CPU @ 3.70GHz | 12 Threads | 31.94 GiB RAM | AVX+ | TSX
ICO goes in game and playable.
I never played this game before, so i dont know if all shadows, lightning and special effects are present.
1) OpenGL Shows, Intro, Title scree and introductory in-game animation, than goes in game
2) Vulkan, Black screen Intro, Black Screen Title Screen, if you keep pressing Start Button you'll eventually arrive to the Boat in-engine video, from that point everything is visible.
3) Sometimes OpenGL will have the same black screen intro and title screen bug like Vulkan, but emptying ..\dev_hdd1\cache\ resolves this
4) The in-Engine intro and title screen is bright yellow, over-saturated, but after it changes to second intro cut scene, this effect is gone. I think this super yellow/over saturated effect is in-game too, it effects the sun effect that shines trough small windows when you start the game.
5) 300% Scaling (OpenGL) has no AA effect on the MPC
6) He doesn't cast any shadows (maybe it supposed to be like this, never played the original)
Shadow of the Colossus, loads up and goes in-game, works in both Vulkan and OGL with same bugs.
The Intro has the same over-bright yellow effect on it., but less yellow more white.
After the on-Screen Text "Now,Be on your way" appears, the screen gets fully solid white and light outline around MPC.
If you press pause and then exit pause you can properly see the game world for like 1 second, so the white color is some broken effect.
If you push forward and exit the main building to outside world, press pause and reduce brightness to zero, the outside world will be mostly visible.
P.S. If mods need the log file for ico after it loads fine and than after it breaks without deleting cache folder and the log file for SoftC just let me know here and ill post all 3.
ICO, OpenGL, In-Game
RPCS3.log.gz (Size: 147.77 KB / Downloads: 35)
ICO, Vulkan, In-Game
RPCS3.VulkanLog.gz (Size: 112 KB / Downloads: 22)
SofC, Vulkan, In-Game
RPCS3.SofCLog.gz (Size: 116.53 KB / Downloads: 51)
Intel® Core i7-8700K CPU @ 3.70GHz | 12 Threads | 31.94 GiB RAM | AVX+ | TSX
ICO goes in game and playable.
I never played this game before, so i dont know if all shadows, lightning and special effects are present.
1) OpenGL Shows, Intro, Title scree and introductory in-game animation, than goes in game
2) Vulkan, Black screen Intro, Black Screen Title Screen, if you keep pressing Start Button you'll eventually arrive to the Boat in-engine video, from that point everything is visible.
3) Sometimes OpenGL will have the same black screen intro and title screen bug like Vulkan, but emptying ..\dev_hdd1\cache\ resolves this
4) The in-Engine intro and title screen is bright yellow, over-saturated, but after it changes to second intro cut scene, this effect is gone. I think this super yellow/over saturated effect is in-game too, it effects the sun effect that shines trough small windows when you start the game.
5) 300% Scaling (OpenGL) has no AA effect on the MPC
6) He doesn't cast any shadows (maybe it supposed to be like this, never played the original)
Shadow of the Colossus, loads up and goes in-game, works in both Vulkan and OGL with same bugs.
The Intro has the same over-bright yellow effect on it., but less yellow more white.
After the on-Screen Text "Now,Be on your way" appears, the screen gets fully solid white and light outline around MPC.
If you press pause and then exit pause you can properly see the game world for like 1 second, so the white color is some broken effect.
If you push forward and exit the main building to outside world, press pause and reduce brightness to zero, the outside world will be mostly visible.
P.S. If mods need the log file for ico after it loads fine and than after it breaks without deleting cache folder and the log file for SoftC just let me know here and ill post all 3.
ICO, OpenGL, In-Game
RPCS3.log.gz (Size: 147.77 KB / Downloads: 35)
ICO, Vulkan, In-Game
RPCS3.VulkanLog.gz (Size: 112 KB / Downloads: 22)
SofC, Vulkan, In-Game
RPCS3.SofCLog.gz (Size: 116.53 KB / Downloads: 51)
This post was last modified: 12-05-2017, 11:27 AM by ViruzZ.