Murdered: Soul Suspect [BLUS31166]
Started by GrantKane




2 posts in this topic
GrantKane
RPCS3 Tester


2
2,670 posts 1,777 threads Joined: Aug 2017
11-30-2017, 02:16 AM -
#1
RPCS3 v0.0.4-6149-ae643135 Alpha | HEAD
The game freezes after starting a new game.
[Image: DOdItvK.png]
[Image: llGziro.png]


Attached Files
.7z   RPCS3.7z (Size: 383.05 KB / Downloads: 5)
Asinine
Moderator
*****


4
2,060 posts 83 threads Joined: Aug 2017
05-26-2018, 11:58 AM -
#2
RPCS3 v0.0.5-6844-0fc67aa2f Alpha
Ingame. Requires Write Color Buffers and Force CPU Blit (debug setting, can change it in config.yml) to show ingame graphics otherwise it's just black when ingame.
100% resolution scaling is also needed otherwise it wont properly fit in the display window even when in full-screen mode. Finally, this game doesn't like it when you force anisotropic filtering, it results in red artifacts on edges of certain surfaces so leave it on automatic.

Some cutscenes won't play at all, e.g during dialog choices with the ghost you talk to at the start of the game it doesn't matter what response you give her it won't play the cutscene and  you just keep responding to her without her talking back to you.
Also some cutscenes don't have voices. Otherwise performance is good and the game only has minor graphical issues.


Attached Files Thumbnail(s)
   

.gz   RPCS3.log.gz (Size: 405.47 KB / Downloads: 3)
Asinine
Moderator
*****


4
2,060 posts 83 threads Joined: Aug 2017
10-20-2020, 01:30 PM -
#3
RPCS3 v0.0.12-11051-ea8e435b Alpha
Can confirm that the game no-longer needs write color buffers or 100% resolution scaling. Cutscenes are working now too.
Only requirement for setting is to keep anisotropic filtering off. I didn't test for long but seems to run good now?


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