hi, i have a problem with the save to, the game works well, i finish the 1ª chapter in cantlin, then i start the 2ª everything works well for 5 hours, i can save and all works, but the last time i save a pop up appears with this error:
after that, the emulator close.
then i open another time, and when i´m going to load the save, nothing appears, there is no save anymore, i can start the 2ª chapter but i cant save anymore, every time i press x for save nothing happens, if i press another time on the flag for save, ther is no save, so i can´t save.
i download the last build of rpcs3 and copy the save game folder with no luck, if i delete de system folder everithing is deleted, anyone knows any solution? i don´t want to start from the very beggining, i spend a lot of hours, thanks!
(02-15-2018, 09:54 PM)dragonquest Wrote: hi, i have a problem with the save to, the game works well, i finish the 1ª chapter in cantlin, then i start the 2ª everything works well for 5 hours, i can save and all works, but the last time i save a pop up appears with this error:
after that, the emulator close.
then i open another time, and when i´m going to load the save, nothing appears, there is no save anymore, i can start the 2ª chapter but i cant save anymore, every time i press x for save nothing happens, if i press another time on the flag for save, ther is no save, so i can´t save.
i download the last build of rpcs3 and copy the save game folder with no luck, if i delete de system folder everithing is deleted, anyone knows any solution? i don´t want to start from the very beggining, i spend a lot of hours, thanks!
i´m gonna answer myself, i fix the save game opening de save data with and hexadecimal editor, and changing the name of the corrupt file for whatever name, and finally works.
But it´s constantly happening the same error, but i can play finally
i reinstalled in win 10 in another folder. somehow it worked after reinstalling. I always backup the "dev_hdd0\home\" folders just in case the save game disappears. just copy the backup over the original, especially the \NPJB00765-SYSTEM folder.
Can we start tracking "Perfect" emulation status for games? Because I was able to play this game 80+ hours with no noticeable flaws on 0.0.5-7624.
The only things I ever noticed were microstutters and the occasional audio stretching issue (which I assume was a side effect of the stutters).
edit: and those issues were probably fixed by Ruipin's audio buffering fix in r7709
This post was last modified: 02-12-2019, 06:05 AM by Durandal.
Playable. The game seems to be running really well so far aside from occasional micro stutters, but don't seem to bother gameplay too much. Small preferred SPU thread alleviates micro stutters by some degree but introduces bad audio crackling. FPS ranges from around 60 to around 120. Game seems to crash after a while when fullscreen.
(03-16-2019, 03:46 AM)Styge Wrote: Game seems to crash after a while when fullscreen.
Yeah, actually I am noticing this too. Somewhere around ~0.0.5-r7900 there was a regression related to texture buffers. When I play the game in 0.0.6-r8568 it crashes with this message after a few minutes:
F {RSX [0x00361d4]} RSX: class std::runtime_error thrown: [texture upload buffer] Working buffer not big enough, buffer_length=268435456 allocated=251657728 requested=16777224 guard=33554432 largest_pool=16777728
(in file C:\projects\rpcs3\rpcs3\Emu\RSX\Common\ring_buffer_helper.h:80)
All settings are default, Vulkan renderer, default resolution scale.
This post was last modified: 08-25-2019, 03:00 PM by Durandal.