Prototype 2 [BLUS30756]
Started by GrantKane




2 posts in this topic
GrantKane
RPCS3 Tester


2
2,670 posts 1,777 threads Joined: Aug 2017
11-17-2017, 12:35 AM -
#1
RPCS3 v0.0.4-6090-223f17ac Alpha | HEAD
Quote:·F 0:00:14.829207 {PPU[0x1000007] Thread (SPU Interrupt Thread3) [0x008b0d88]} MEM: Access violation writing location 0xd0039f70
[Image: DW8BPWE.png]


Attached Files
.7z   RPCS3.7z (Size: 71.87 KB / Downloads: 18)
digitaldude
RPCS3 Tester


4
3,031 posts 559 threads Joined: Aug 2017
11-19-2018, 11:41 AM -
#2
Euro version ingame.
quick.sliver1
Member


0
119 posts 0 threads Joined: Mar 2020
06-30-2023, 01:57 PM -
#3
- SYS: RPCS3 v0.0.28-15259-554b27a8 Alpha| master
- SYS: Intel® Core™ i9-9900K CPU @ 3.60GHz | 16 Threads | 31.92 GiB RAM | TSC: 3.600GHz | AVX+ | FMA3 | TSX-FA disabled by default
- SYS: Operating system: Windows, Major: 10, Minor: 0, Build: 19045, Service Pack: none, Compatibility mode: 0
- RSX: Found vulkan-compatible GPU: 'NVIDIA GeForce RTX 2070 SUPER' running on driver 536.23.0.0
- SYS: Firmware version: 4.90

 
Ingame
FPS is  stable. (HDD data is successfully installed).  Graphic/Cutscenes are well-rendered.  Sound/Effects are clearly working.
# Gameplay FPS = (29~30)
# Cutscenes stable (29~30)
# Web Memory Cutscenes stable (04~04) – Broken Just Skip by X Bottom
# Default setting [Res. Scale= 300% Fullscreen 4K]
# Interchangeable Savegame [BLUS30756 < = > NPUB30801]
 
 
@ Black rectangle at center
# Set Res. Scale Threshold = 512 x 512 (GPU)
 
@ High Blooming during Dr. Gutierrez’s last known location
# Enable Write Color Buffer (GPU)                           ==> Correct the blooming effect
# Enable Read Color Buffer (Advanced)              ==> Optional: Better Visual & Sharpen Texture
 
 
RPCS3 Issues:  Green glitch & Broker Web Memory Cutscenes
This post was last modified: 06-30-2023, 02:23 PM by quick.sliver1.


Attached Files Thumbnail(s)
           

.7z   RPCS3+TTY.7z (Size: 3.21 MB / Downloads: 12)


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