Prototype 2 [NPUB30801]
Started by money123451




2 posts in this topic
money123451
Member


0
88 posts 17 threads Joined: Aug 2017
09-03-2017, 07:44 PM -
#1
build 0.0.3-3-9440e65
with load libv2 only shows a second of intros before throwing a memory error.
This post was last modified: 09-03-2017, 09:11 PM by money123451. Edit Reason: adding build ver i forget it.


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.gz   RPCS3.log.gz (Size: 78.98 KB / Downloads: 6)
ryzen 5 1600 AF stock because lazy
RX 580 8gb stock on linux as changing any the AMDGPU settings causes odd issues
16 gigs of DDR4 at 2800mhz forgot timings they work
kubuntu 64 bit what ever the latest version is mesa drivers.

finished RDR in the emulator.
money123451
Member


0
88 posts 17 threads Joined: Aug 2017
03-24-2018, 06:33 PM -
#2
Build 0.0.5-6579-a35bcb1

Image to large for the forum game has race conditions broken graphics and is to slow vulkan and opengl function ok strict rendering mode helps with the ground rendering in but accelerates the race conditions so it only gets ingame with strict rendering mode off


Attached Files
.gz   RPCS3.log.gz (Size: 780.34 KB / Downloads: 8)
ryzen 5 1600 AF stock because lazy
RX 580 8gb stock on linux as changing any the AMDGPU settings causes odd issues
16 gigs of DDR4 at 2800mhz forgot timings they work
kubuntu 64 bit what ever the latest version is mesa drivers.

finished RDR in the emulator.
quick.sliver1
Member


0
124 posts 0 threads Joined: Mar 2020
06-30-2023, 02:22 PM -
#3
- SYS: RPCS3 v0.0.28-15259-554b27a8 Alpha| master
- SYS: Intel® Core™ i9-9900K CPU @ 3.60GHz | 16 Threads | 31.92 GiB RAM | TSC: 3.600GHz | AVX+ | FMA3 | TSX-FA disabled by default
- SYS: Operating system: Windows, Major: 10, Minor: 0, Build: 19045, Service Pack: none, Compatibility mode: 0
- RSX: Found vulkan-compatible GPU: 'NVIDIA GeForce RTX 2070 SUPER' running on driver 536.23.0.0
- SYS: Firmware version: 4.90

 
Playable
Beaten the game from start to finish.  FPS is  stable. (HDD data is successfully installed).  Graphic/Cutscenes are well-rendered.   Sound/Effects are clearly working.
# Gameplay FPS = (29~30)
# Cutscenes stable (29~30)
# Web Memory Cutscenes stable (29~30)
# Default setting [Res. Scale= 300% Fullscreen 4K]
# Interchangeable Savegame [ NPUB30801 < = > BLUS30756 ]
 
 
@ Black rectangle at center
# Set Res. Scale Threshold = 512 x 512 (GPU)
 
@ High Blooming during Dr. Gutierrez’s last known location
# Enable Write Color Buffer (GPU)                           ==> Correct the blooming effect
# Enable Read Color Buffer (Advanced)              ==> Optional: Better Visual & Sharpen Texture

Showcase Video
Watch Here
This post was last modified: 08-14-2023, 02:57 PM by quick.sliver1.


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