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Ratchet Deadlocked [NPUA80646]
#1
Rpcs3-v0.0.3-2017-11-08-ed21bb30
Just a white screen with no FPS counter

Quote:E {PPU[0x100000e] Thread (NPTrophyRegister) [0x007097fc]} sceNpTrophy: sceNpTrophyRegisterContext(context=0x1, handle=0x1, statusCb=*0x9aaaf8, arg=*0x0, options=0x0)
E {PPU[0x100000e] Thread (NPTrophyRegister) [0x017e2000]} sceNpTrophy: sceNpTrophyGetGameInfo(context=0x1, handle=0x1, details=*0xa92fd8, data=*0xa93470)
E {PPU[0x1000000] Thread (main_thread) [0x00882874]} 'cellAudioInit' failed with 0x80310701 : CELL_AUDIO_ERROR_ALREADY_INIT [1]
E {SPU[0x2000005] Thread (GhettoSpursCellSpursKernel0)} SPU: [0x00a80] Function call without $LR
E {SPU[0x2000005] Thread (GhettoSpursCellSpursKernel0)} SPU: [0x00acc] Function call without $LR
E {SPU[0x2000005] Thread (GhettoSpursCellSpursKernel0)} SPU: [0x02c10] Function call without $LR
E {SPU[0x2000005] Thread (GhettoSpursCellSpursKernel0)} SPU: [0x02c18] Function call without $LR
E {SPU[0x2000005] Thread (GhettoSpursCellSpursKernel0)} SPU: [0x02c20] Function call without $LR
E {SPU[0x2000005] Thread (GhettoSpursCellSpursKernel0)} SPU: [0x02c6c] Function call without $LR
E {SPU[0x2000005] Thread (GhettoSpursCellSpursKernel0)} SPU: [0x02c94] Function call without $LR
E {SPU[0x2000005] Thread (GhettoSpursCellSpursKernel0)} SPU: [0x02cec] Function call without $LR
E {SPU[0x2000005] Thread (GhettoSpursCellSpursKernel0)} SPU: [0x02cf4] Function call without $LR
E {SPU[0x2000005] Thread (GhettoSpursCellSpursKernel0)} SPU: [0x02d14] Function call without $LR
E {SPU[0x2000005] Thread (GhettoSpursCellSpursKernel0)} SPU: [0x02d1c] Function call without $LR
E {SPU[0x2000005] Thread (GhettoSpursCellSpursKernel0)} SPU: [0x02dc8] Function call without $LR
E {SPU[0x2000005] Thread (GhettoSpursCellSpursKernel0)} SPU: [0x02ea4] Function call without $LR
E {SPU[0x2000005] Thread (GhettoSpursCellSpursKernel0)} SPU: [0x02ecc] Function call without $LR
E {SPU[0x2000005] Thread (GhettoSpursCellSpursKernel0)} SPU: [0x02ef4] Function call without $LR
E {SPU[0x2000005] Thread (GhettoSpursCellSpursKernel0)} SPU: [0x035f8] Function call without $LR
E {SPU[0x2000005] Thread (GhettoSpursCellSpursKernel0)} SPU: [0x0304c] Function call without $LR
E {SPU[0x2000005] Thread (GhettoSpursCellSpursKernel0)} SPU: [0x03084] Function call without $LR
E {SPU[0x2000005] Thread (GhettoSpursCellSpursKernel0)} SPU: [0x03164] Function call without $LR
E {SPU[0x2000005] Thread (GhettoSpursCellSpursKernel0)} SPU: [0x02cec] Function call without $LR
E {SPU[0x2000005] Thread (GhettoSpursCellSpursKernel0)} SPU: [0x02cf4] Function call without $LR
E {SPU[0x2000005] Thread (GhettoSpursCellSpursKernel0)} SPU: [0x02d14] Function call without $LR
E {SPU[0x2000005] Thread (GhettoSpursCellSpursKernel0)} SPU: [0x02d1c] Function call without $LR
E {SPU[0x2000005] Thread (GhettoSpursCellSpursKernel0)} SPU: [0x02dc8] Function call without $LR
E {SPU[0x2000005] Thread (GhettoSpursCellSpursKernel0)} SPU: [0x02ea4] Function call without $LR
E {SPU[0x2000005] Thread (GhettoSpursCellSpursKernel0)} SPU: [0x02ecc] Function call without $LR
E {SPU[0x2000005] Thread (GhettoSpursCellSpursKernel0)} SPU: [0x02ef4] Function call without $LR
E {SPU[0x2000005] Thread (GhettoSpursCellSpursKernel0)} SPU: [0x02c6c] Function call without $LR
E {SPU[0x2000005] Thread (GhettoSpursCellSpursKernel0)} SPU: [0x02c94] Function call without $LR


Attached Files Thumbnail(s)
   

.gz   RPCS3.log.gz (Size: 65.44 KB / Downloads: 4)
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#2
Always provide a log file before making a compatibility report, please read https://forums.rpcs3.net/thread-196671.html before posting.

The log output from the window does not count.

Edit: Thank you.
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#3
RPCS3 v0.0.4-6200-8f314c51

Now goes ingame with very broken graphics.


Attached Files Thumbnail(s)
   

.gz   RPCS3.log.gz (Size: 1,016.77 KB / Downloads: 7)
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#4
RPCS3 v0.0.6-7793-84d42ecb Alpha | HEAD
Intel® Core™ i7-8700K CPU @ 3.70GHz | 12 Threads | 15.92 GiB RAM | AVX+ | TSX
! RSX: Found vulkan-compatible GPU: 'GeForce GTX 980 Ti'

stats: Ingame (maybe playable)

[Image: attachment.php?aid=12825]

Gameplay with fps Vulkan 17min

https://drive.google.com/file/d/1eBf1k3D...sp=sharing

log file in Attachment


Attached Files Thumbnail(s)
   

.gz   RPCS3 Ratchet Deadlocked [NPUA80646].log.gz (Size: 1.1 MB / Downloads: 6)
soon
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#5
Playable
RPCS3 v0.0.9-10064-cba9ed35 Alpha
It seems that thanks to the latest Yahfz pull request (#7881) this game and other Ratchet games got a really nice speed boost, 60fps almost all the time.
Only needed change is Vulkan and set a framelimit, otherwise the game will have uncapped fps and will crash easily.


Attached Files Thumbnail(s)
           

.gz   RPCS3.log.gz (Size: 2.09 MB / Downloads: 0)
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