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The Last of Us Demo [NPHA80206]
#1
CPU:Intel 6700K
Graphics: Intel HD 530
MEM:16G DDR4
Version:rpcs3-v0.0.3-2017-09-14-6a54b392_win64

The Game show loading animation.
And game stoped with log:
Code:
E {SPU[0x2000005] Thread (highCellSpursKernel5)} SPU: [0x02f84] Function call without $LR
E {SPU[0x2000005] Thread (highCellSpursKernel5)} SPU: [0x02cfc] Function call without $LR
E {SPU[0x2000005] Thread (highCellSpursKernel5)} SPU: [0x02d24] Function call without $LR
S {Audio Thread} XAudio 2.9 initialized
E {PPU[0x1000000] Thread (main_thread) [0x00912a3c]} sys_mmapper: sys_mmapper_allocate_address(size=0x10000000, flags=0x40f, alignment=0x10000000, alloc_addr=*0x63fb0468)
U {PPU[0x1000000] Thread (main_thread) [0x01534dac]} sceNpSns TODO: sceNpSnsFbInit(params=*0xd00402d4)
E {PPU[0x1000000] Thread (main_thread) [0x01597000]} 'sys_fs_opendir' failed with 0x8001003a : CELL_ENOTMOUNTED, “/lan-profiles-21/” [1]
E {PPU[0x1000000] Thread (main_thread) [0x01597000]} 'sys_fs_opendir' failed with 0x8001003a : CELL_ENOTMOUNTED, “” [2]
E {PPU[0x1000000] Thread (main_thread) [0x0159afc8]} sys_fs: sys_fs_mkdir(): unknown error Not found
E {PPU[0x1000000] Thread (main_thread) [0x0159afc8]} 'sys_fs_mkdir' failed with 0x8001002b : CELL_EIO, “” [2]
E {PPU[0x1000000] Thread (main_thread) [0x01597000]} 'sys_fs_opendir' failed with 0x8001003a : CELL_ENOTMOUNTED, “//autosave” [1]
E {PPU[0x1000000] Thread (main_thread) [0x01597000]} 'sys_fs_opendir' failed with 0x8001003a : CELL_ENOTMOUNTED, “/” [1]
E {PPU[0x1000000] Thread (main_thread) [0x01597000]} 'sys_fs_opendir' failed with 0x8001003a : CELL_ENOTMOUNTED, “/” [2]
E {PPU[0x1000000] Thread (main_thread) [0x01597000]} 'sys_fs_opendir' failed with 0x8001003a : CELL_ENOTMOUNTED, “/” [3]
F {PPU[0x1000000] Thread (main_thread) [0x01597004]} MEM: Access violation reading location 0xd0000fff

TTYLOG:
Code:
TTY init: stdout ############################################################

TTY init: stderr ############################################################

TTY init: spu stdout ########################################################

TTY init: user 1 ############################################################

TTY init: user 2 ############################################################

TTY init: user 3 ############################################################

TTY init: user 4 ############################################################

TTY init: user 5 ############################################################

TTY init: user 6 ############################################################

TTY init: user 7 ############################################################

TTY init: user 8 ############################################################

TTY init: user 9 ############################################################

TTY init: user 10 ###########################################################

TTY init: user 11 ###########################################################

TTY init: user 12 ###########################################################

TTY init: user 13 ###########################################################
List of already loaded PRXs
The game (code and data) is taking up  0.625 MB. (22.501 MB wiggle room)
---------------------------------------------------
Memory requirement for persistent sys module configuration 'always-loaded'
  |- 0.000 MB for PRX(Spurs)
  |- 0.000 MB for PRX(IO)
  |- 0.000 MB for PRX(FS)
  |- 0.000 MB for PRX(Sync)
  |- 0.000 MB for PRX(Audio)
  |- 0.000 MB for PRX(SYSUTIL)
  |- 0.000 MB for PRX(TROPHY)
  |- 0.000 MB for PRX(USB Devices)
  |- 0.000 MB for PRX(NETCTL)
  |- 0.0
0 MB for PRX(NET)
############################################################

TTY init: stderr ############################################################

TTY init: spu stdout ########################################################

TTY init: user 1 ############################################################

TTY init: user 2 ############################################################

TTY init: user 3 ############################################################

TTY init: user 4 ############################################################

TTY init: user 5 ############################################################

TTY init: user 6 ############################################################

TTY init: user 7 ############################################################

TTY init: user 8 ############################################################

TTY init: user 9 ############################################################

TTY init: user 10 ###########################################################

TTY init: user 11 ###########################################################

TTY init: user 12 ###########################################################

TTY init: user 13 ###########################################################
List of already loaded PRXs
The game (code and data) is taking up  0.625 MB. (22.501 MB wiggle room)
---------------------------------------------------
Memory requirement for persistent sys module configuration 'always-loaded'
  |- 0.000 MB for PRX(Spurs)
  |- 0.000 MB for PRX(IO)
  |- 0.000 MB for PRX(FS)
  |- 0.000 MB for PRX(Sync)
  |- 0.000 MB for PRX(Audio)
  |- 0.000 MB for PRX(SYSUTIL)
  |- 0.000 MB for PRX(TROPHY)
  |- 0.000 MB for PRX(USB Devices)
  |- 0.000 MB for PRX(NETCTL)
  |- 0.0
  |- 0.000 MB for PRX(RTC)
  |- 0.000 MB for PRX(AVCONF)
  |- 0.000 MB for PRX(GAME)
  |- 0.000 MB for PRX(Network)
  |- 0.000 MB for PRX(Network-2)
  |- 0.000 MB for PRX(Facebook)
Required size for persistent sys module configuration 'always-loaded' is 0 KB
---------------------------------------------------
Memory requirement for persistent sys module configuration 'debug-only'
  |- 0.000 MB for PRX(Mic)
  |- 0.000 MB for PRX(Voice)
  |- 0.000 MB for PRX(Video Recording)
  |- 0.000 MB for PRX(
NG Encoder)
MB for PRX(
  |- 0.000 MB for PRX(JPEG Encoder)
Required size for persistent sys module configuration 'debug-only' is 0 KB
---------------------------------------------------
Memory requirement for sys module configuration 'menu'
  |- 0.000 MB for PRX(Codec AVC - YouTube)
  |- 0.000 MB for PRX(Codec M4AAC - YouTube)
Required size for module configuration 'menu' is 0 KB
---------------------------------------------------
Memory requirement for sys module configuration 'single-player'
  |- 0.000 MB for PRX(MPEG2 - Movie)
Required size for module configuration 'single-player' is 0 KB
---------------------------------------------------
Memory requirement for sys module configuration 'multi-player-menu'
  |- 0.000 MB for PRX(PNG Decoder)
  |- 0.000 MB for PRX(JPG Decoder)
  |- 0.000 MB for PRX(Mic)
  |- 0.000 MB for PRX(Voice)
  |- 0.000 MB for PRX(NP Util)
  |- 0.000 MB for PRX(KEYB)
  |- 0.000 MB for PRX(USERINFO)
  |- 0.000 MB for PRX(Codec AVC - YouTube)
  |- 0.000 MB for PRX(Codec M4AAC - YouTube)
Required size for module configuration 'multi-player-menu' is 0 KB
---------------------------------------------------
Memory requirement for sys module configuration 'multi-player-in-game'
  |- 0.000 MB for PRX(Mic)
  |- 0.000 MB for PRX(Voice)
  |- 0.000 MB for PRX(NP Util)
  |- 0.000 MB for PRX(USERINFO)
Required size for module configuration 'multi-player-in-game' is 0 KB
---------------------------------------------------
Memory requirement for sys module configuration 'twitter'
  |- 0.000 MB for PRX(KEYB)
Required size for module configuration 'twitter' is 0 KB
---------------------------------------------------
Memory requirement for sys module configuration 'init-https'
  |- 0.000 MB for PRX(HTTPS)
Required size for module configuration 'init-https' is 0 KB
---------------------------------------------------
Memory requirement for sys module configuration 'fma'
  |- 0.000 MB for PRX(PNG Encoder)
  |- 0.000 MB for PRX(JPEG Encoder)
Required size for module configuration 'fma' is 0 KB
---------------------------------------------------
Memory requirement for sys module configuration 'psn-store'
  |- 0.000 MB for PRX(Mic)
  |- 0.000 MB for PRX(Voice)
  |- 0.000 MB for PRX(PNG Decoder)
  |- 0.000 MB for PRX(JPG Decoder)
  |- 0.000 MB for PRX(NP Util)
  |- 0.000 MB for PRX(USERINFO)
  |- 0.000 MB for PRX(Commerce)
Required size for module configuration 'psn-store' is 0 KB
Loading Persistent PRX 'Spurs'
Loading Persistent PRX 'IO'
Loading Persistent PRX 'FS'
Loading Persistent PRX 'Sync'
Loading Persistent PRX 'Audio'
Loading Persistent PRX 'SYSUTIL'
Loading Persistent PRX 'TROPHY'
Loading Persistent PRX 'USB Devices'
Loading Persistent PRX 'NETCTL'
Loading Persistent PRX 'NET'
Loading Persistent PRX 'RTC'
Loading Persistent PRX 'AVCONF'
Loading Persistent PRX 'GAME'
Loading Persistent PRX 'Network'
Loading Persistent PRX 'Network-2'
Loading Persistent PRX 'Facebook'
---------------------------------------------------
Pushing sys module configuration 'single-player'
---------------------------------------------------
Loading PRX 'MPEG2 - Movie'
Observed OS Size is                                       0 MB
Observed Total User Memory is                           256 MB
Observed Available User Memory is                       255 MB
Observed Code And Data Size is                        0.625 MB
Observed Mem Used By Persistent PRXs is               0.000 MB
Observed Mem Used By Dynamic PRXs is                  0.000 MB
Observed Available User Memory(Post PRX Loading) is 255.375 MB
Observed Free System Memory is                       69.375 MB
-[ Memory Stats ]-----------------------------------------------
OS Memory              :    0.00 MB
Code And Static Data   :    0.63 MB
Loaded PRX Usage       :    0.00 MB
  |- 0.000 MB for PRX(Spurs)
  |- 0.000 MB for PRX(IO)
  |- 0.000 MB for PRX(FS)
  |- 0.000 MB for PRX(Sync)
  |- 0.000 MB for PRX(Audio)
  |- 0.000 MB for PRX(SYSUTIL)
  |- 0.000 MB for PRX(TROPHY)
  |- 0.000 MB for PRX(USB Devices)
  |- 0.000 MB for PRX(NETCTL)
  |- 0.000 MB for PRX(NET)
  |- 0.000 MB for PRX(RTC)
  |- 0.000 MB for PRX(AVCONF)
  |- 0.000 MB for PRX(GAME)
  |- 0.000 MB for PRX(Network)
  |- 0.000 MB for PRX(Network-2)
  |- 0.000 MB for PRX(Facebook)
  |- 0.000 MB for PRX(Mic)
  |- 0.000 MB for PRX(Voice)
  |- 0.000 MB for PRX(Video Recording)
  |- 0.000 MB for PRX(PNG Encoder)
  |- 0.000 MB for PRX(JPEG Encoder)
  |- 0.000 MB for PRX(MPEG2 - Movie)
Retail Mem            :   66.00 MB - [0x60000000 - 0x641FFFFF]
Retail Rsx Mapped Mem :  120.00 MB - [0x50300000 - 0x57AFFFFF]
Debug Mem             :    0.00 MB - [0x00000000 - 0xFFFFFFFF]
Debug Rsx Mapped Mem  :    0.00 MB - [0x00000000 - 0xFFFFFFFF]
Unmapped Mem          :   69.38 MB
----------------------------------------------------------------
Mapped IO Memory of 97.00 MB @51a00000 to offset 00000000
Mapped IO Memory of 23.00 MB @50300000 to offset 06400000
titleId       : [NPHA80246]
parentalLevel : [9]
forcesku-title-id : [NPHA80246]
/dev_hdd0/game/NPHA80246 - /dev_hdd0/game/NPHA80246/USRDIR
mediaPath = /dev_hdd0
ERROR: failed to open archive /dev_hdd0/game/NPHA80246/USRDIR/dlc-patch1.psarc
SERVICE ID : HP9000-NPHA80243_00
ERROR: failed to open GOTY DLC archive /dev_hdd0/game/NPHA80246/USRDIR/goty-dlc.psarc
[
---------------------------------------------------
Pushing sys module configuration 'init-https'
---------------------------------------------------
Unloading PRX 'MPEG2 - Movie'
Loading PRX 'HTTPS'
---------------------------------------------------
Pushing sys module configuration 'single-player'
---------------------------------------------------
Unloading PRX 'HTTPS'
Loading PRX 'MPEG2 - Movie'
Max Texture Memory = 139 MB
ERROR: Couldn't find tag: 'standard ' in material-table for 'misc-fx'. Please have it added to the s_ignoredTags table, or update shaders.
ERROR: Couldn't find tag: 'depthonly ' in material-table for 'misc-fx'. Please have it added to the s_ignoredTags table, or update shaders.
ERROR: Couldn't find tag: 'surfacereflection ' in material-table for 'misc-fx'. Please have it added to the s_ignoredTags table, or update shaders.
[
ERROR: movie ERROR: duplicate movie 2013-red-band-trailerm2v ignored, differs only by extension.
ERROR: movie ERROR: duplicate movie out-what-now-demom2v ignored, differs only by extension.
ERROR: movie ERROR: duplicate movie t1-temp-titlem2v ignored, differs only by extension.
[

In Debugger,It stoped in PPU[0x1000000] Thread (main_thread)
    PC=[01597004] 2f 83 00 00: cmpwi     cr7,r3,0 #0
stop point info:
Code:
Type: class ppu_thread
State: 0x104[s|PAUSE]
Priority: 1001
Stack: 0xd0001000..0xd0040fff
Joiner: detached
Commands: 0



Registers:
=========
GPR[0] = 0x0
GPR[1] = 0xd003c6e0
GPR[2] = 0x1305840
GPR[3] = 0xd003c758
GPR[4] = 0xd003cc1a
GPR[5] = 0x6
GPR[6] = 0xd003c758
GPR[7] = 0x2f2f2f2f2f2f2f2f
GPR[8] = 0x80808000000000
GPR[9] = 0xd0000fff
GPR[10] = 0x7f7f7f7f7f7f7f7f
GPR[11] = 0xd0000fff
GPR[12] = 0x15a5720
GPR[13] = 0x20007060
GPR[14] = 0x0
GPR[15] = 0x0
GPR[16] = 0x0
GPR[17] = 0x0
GPR[18] = 0x0
GPR[19] = 0x0
GPR[20] = 0xd0040ad4
GPR[21] = 0xd00404f0
GPR[22] = 0x132d4c0
GPR[23] = 0x132d8c0
GPR[24] = 0x13f3b48
GPR[25] = 0x13f3a78
GPR[26] = 0x6411fa20
GPR[27] = 0xd003cc18
GPR[28] = 0xd003d020
GPR[29] = 0xd003c759
GPR[30] = 0x128b360
GPR[31] = 0xd003cc18
FPR[0] = 3.40282E+38
FPR[1] = 1
FPR[2] = 0.416667
FPR[3] = 0
FPR[4] = 0.9216
FPR[5] = 5.20616
FPR[6] = 1
FPR[7] = 0
FPR[8] = 2.32831E-10
FPR[9] = 1
FPR[10] = 0.85
FPR[11] = 300
FPR[12] = 128
FPR[13] = 0.0585938
FPR[14] = 0
FPR[15] = 0
FPR[16] = 0
FPR[17] = 0
FPR[18] = 0
FPR[19] = 0
FPR[20] = 0
FPR[21] = 0
FPR[22] = 0
FPR[23] = 0
FPR[24] = 0
FPR[25] = 0
FPR[26] = 0
FPR[27] = 0
FPR[28] = 0
FPR[29] = 0
FPR[30] = 0
FPR[31] = 0
VR[0] = 0x000000000000000000000000ffffffff [x: 0 y: 0 z: 0 w: -nan]
VR[1] = 0x0000000000000000000000003f800000 [x: 0 y: 0 z: 0 w: 1]
VR[2] = 0x000000003f800000bf80000000000000 [x: 0 y: 1 z: -1 w: 0]
VR[3] = 0xbf800000bf8000000000000000000000 [x: -1 y: -1 z: 0 w: 0]
VR[4] = 0x3f800000bf8000000000000000000000 [x: 1 y: -1 z: 0 w: 0]
VR[5] = 0x00000000bf8000003f80000000000000 [x: 0 y: -1 z: 1 w: 0]
VR[6] = 0x00000000bf800000bf80000000000000 [x: 0 y: -1 z: -1 w: 0]
VR[7] = 0x3b6bedfa000000000000000000000000 [x: 0.0036 y: 0 z: 0 w: 0]
VR[8] = 0xbf5ac083000000000000000000000000 [x: -0.8545 y: 0 z: 0 w: 0]
VR[9] = 0x3bc154ca3bc154ca3bc154ca3bc154ca [x: 0.0059 y: 0.0059 z: 0.0059 w: 0.0059]
VR[10] = 0x3f04f7663f04f7663f04f7663f04f766 [x: 0.5194 y: 0.5194 z: 0.5194 w: 0.5194]
VR[11] = 0x101112130405060708090a0b0c0d0e0f [x: 2.86101e-29 y: 1.56368e-36 z: 4.12387e-34 w: 1.08665e-31]
VR[12] = 0x00000000000000003f80000000000000 [x: 0 y: 0 z: 1 w: 0]
VR[13] = 0x3f8000003f8000003f8000003f800000 [x: 1 y: 1 z: 1 w: 1]
VR[14] = 0x00000000bf800000bf8000003f800000 [x: 0 y: -1 z: -1 w: 1]
VR[15] = 0x00000000bf800000bf800000bf800000 [x: 0 y: -1 z: -1 w: -1]
VR[16] = 0x3f80000000000000bf80000000000000 [x: 1 y: 0 z: -1 w: 0]
VR[17] = 0xbf8000003f8000000000000000000000 [x: -1 y: 1 z: 0 w: 0]
VR[18] = 0x3f8000003f8000000000000000000000 [x: 1 y: 1 z: 0 w: 0]
VR[19] = 0x000000003f8000003f80000000000000 [x: 0 y: 1 z: 1 w: 0]
VR[20] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0]
VR[21] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0]
VR[22] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0]
VR[23] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0]
VR[24] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0]
VR[25] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0]
VR[26] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0]
VR[27] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0]
VR[28] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0]
VR[29] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0]
VR[30] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0]
VR[31] = 0x00000000000000000000000000000000 [x: 0 y: 0 z: 0 w: 0]
CR = 0x48000048
LR = 0x9b6d3c
CTR = 0x1596fdc
VRSAVE = 0xffffffff
XER = [CA=0 | OV=0 | SO=0 | CNT=0]
VSCR = [SAT=0 | NJ=1]
FPSCR = [FL=0 | FG=1 | FE=0 | FU=0]

Call stack:
=========
0x01597004 (0x0) called
> from 0x009b6d80 (0x0)
> from 0x009b6d80 (0x0)
> from 0x009b6d80 (0x0)
> from 0x009b6d80 (0x0)
> from 0x009b6d80 (0x0)
> from 0x009b6d80 (0x0)
> from 0x009b6d80 (0x0)
> from 0x009b6d80 (0x0)
> from 0x009b6d80 (0x0)
> from 0x009b6d80 (0x0)
> from 0x009b6d80 (0x0)
> from 0x007f0f0c (0x0)
> from 0x007ef1d8 (0x0)
> from 0x000387a0 (0x0)
> from 0x00048aac (0x0)
> from 0x000104d8 (0x0)
> from 0x00010250 (0x0)
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