TestingDeathSpank [NPEB00225]
Started by Testing




2 posts in this topic
Testing
Member


0
43 posts 16 threads Joined: Aug 2017
09-08-2017, 10:51 AM -
#1
RPCS3 v0.0.3-3-9a1ee9e Alpha
Intel® Core™ i5-6500 CPU @ 3.20GHz | 4 Threads | 7.97 GiB RAM | AVX | TSX

Played for 30 minutes or so.
Has a lot of graphical glitches. Polygon tearing is rampant and some lighting effects act weird. Runs at 40FPS in Vulkan but freezes randomly. Doesn't seem to freeze in OpenGL but runs at 20FPS.


[Image: pgHL79s.jpg][Image: ivTOZNH.jpg][Image: otb6llk.jpg]

.7z   deathspank.7z (Size: 269.95 KB / Downloads: 6)
Asinine
Moderator
*****


3
1,966 posts 79 threads Joined: Aug 2017
04-17-2018, 07:35 AM -
#2
Playable as of the test here: https://forums.rpcs3.net/thread-198537.html
Testing
Member


0
43 posts 16 threads Joined: Aug 2017
12-30-2018, 06:41 PM -
#3
RPCS3 v0.0.5-7632-c6e47a57 Alpha | HEAD
Intel® Core™ i5-6500 CPU @ 3.20GHz | 4 Threads | 7.97 GiB RAM | AVX+ | TSX

Playable
Does not boot in SPU LLVM
Runs at 60FPS with no sound cracking/popping in SPU ASMJIT
Finished the game from the beginning to end with no noticeable graphical glitches. No more exploding vertices or misaligned polygons.

           

.7z   Deathspank.7z (Size: 57 KB / Downloads: 0)


Forum Jump:


Users browsing this thread: 1 Guest(s)