Yakuza 5 [BLJM60489]
Started by GrantKane




1 posts in this topic
GrantKane
RPCS3 Tester


2
2,670 posts 1,777 threads Joined: Aug 2017
08-23-2017, 11:16 PM -
#1
RPCS3 v0.0.3-3-c7c0139 Alpha
Very slow ingame.
[Image: 7LLkvqP.png]
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This post was last modified: 03-02-2020, 08:34 PM by GrantKane.


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.7z   RPCS3.7z (Size: 369.35 KB / Downloads: 22)
MsDarkLow
Member


0
44 posts 10 threads Joined: Aug 2017
03-02-2020, 08:23 PM -
#2
v0.0.9-9801-d94b8751

i7-8700k | GTX 1070

Ingame update, tremendously much better than the original post, still contains some performance issues.

Used Accurate GETLLAR to tremendously reduce random crashes.
Use CPU Blit to improve performance and better upscaling. I recommend threshold 512x512, the outline of objects will look rectangles.
MLAA Patch is available on the wiki to improve performance. (Used in this report)

I recommend framelimiter on Auto. The game is tied to the framerate, 30fps is the frame target. Pause menu goes too fast at uncapped fps, frame target for it is 60.

Performance is pretty alright on my system but, it still can go as low as 20fps, I expect weaker systems to be much worse.


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.gz   RPCS3 Yakuza 5 JPN.log.gz (Size: 923.03 KB / Downloads: 0)
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