GrantKaneDeadpool [BLUS31146]
Started by GrantKane




5 posts in this topic
GrantKane
RPCS3 Tester


2
2,671 posts 1,777 threads Joined: Aug 2017
08-21-2017, 04:54 PM -
#1
RPCS3 v0.0.3-3-a822d99 Alpha
Crash after the intro logo.
[Image: yE6lCsj.png]
[Image: 0OwEC1t.png]
This post was last modified: 01-06-2018, 11:55 PM by GrantKane.


Attached Files
.7z   RPCS3.7z (Size: 76.23 KB / Downloads: 4)
QOTSANINSOADKORN
Member


0
107 posts 22 threads Joined: Oct 2017
10-14-2017, 11:43 PM -
#2
(08-21-2017, 04:54 PM)GrantKane Wrote: RPCS3 v0.0.3-3-a822d99 Alpha
Crash after the intro logo.
[Image: yE6lCsj.png]
[Image: 0OwEC1t.png]
E {PPU[0x1000000] Thread (main_thread) [0x02070f44]} 'sys_fs_unlink' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BLUS31146/USRDIR/UnrealEngine3/cache.toc” [1]
U {PPU[0x1000000] Thread (main_thread) [0x02073964]} sys_fs TODO: sys_fs_chmod(path=“/dev_hdd0/game/BLUS31146/USRDIR/UnrealEngine3/cache.dta”, mode=0600)
F {PPU[0x1000000] Thread (main_thread) [0x020701cc]} class std::runtime_error thrown: Verification failed (e=0x70): file::write
(in file C:\rpcs3\Utilities\File.cpp:880)
E {PPU[0x1000000] Thread (main_thread) [0x020701cc]} Stat: 'cellGameSetParamString' failed with 0x8002cb22 : CELL_GAME_ERROR_FAILURE [x6]
GrantKane
RPCS3 Tester


2
2,671 posts 1,777 threads Joined: Aug 2017
01-06-2018, 11:49 PM -
#3
RPCS3 v0.0.4-6301-d770a423 Alpha | HEAD
The game freezes when loading.
[Image: yhd9dXO.png]


Attached Files
.7z   RPCS3.7z (Size: 76.87 KB / Downloads: 9)
GrantKane
RPCS3 Tester


2
2,671 posts 1,777 threads Joined: Aug 2017
09-25-2018, 01:57 AM -
#4
RPCS3 v0.0.5-7388-dab30c00 Alpha | HEAD
Ingame with graphic bugs.
[Image: B4vrUEV.png]
[Image: BKmQ5Jw.png]


Attached Files
.7z   RPCS3.7z (Size: 832.78 KB / Downloads: 18)
ZHQS
Member


0
1 posts 0 threads Joined: Mar 2022
03-21-2022, 02:27 PM -
#5
I See The Game Now (Intro Status)                                             

Activision Loading Screen Bit Laggy

----------------------------------------------------------------------------------

The Graphics Has Been Fixed I Used These Settings



1- Resolution Scale 150% - (1920x1080)

2- VSync

3- Stretch to Display Screen

4- Enable 3D

------------------------------------------------------------------------------------

Audio Can Be Fixed By Using These Settings

1- Audio Out - (Cubeb)

2- Audio Buffering - (250ms)

3- Convert To 16 Bit


After Starting Campaign Mode The Load Freeze

Anyone Know How To Solve This Infinite loading After Starting Campaign Mode..?



[Image: DxE2MuRxW_TLFK216RBgt6Qh-Rw7000UF2gISbJb...PjL_w=s151]



[Image: 9dokSM4txndXUpWr7BLvzOu-9d9TOAYuPr7tUZqN...6qz0w=s151]



[Image: 1cj-aQtjHP4eq5sdmFhkri2M2VSV1JJmeK_sbX5t...OaNMQ=s151]
Tezuka
Member


0
16 posts 1 threads Joined: Jan 2020
08-05-2022, 08:25 AM -
#6
Game Is Semi - Playable with Graphical sound glitches and sometimes the character skins will still show, using the latest Mac Version with Vulkan.


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