When Vikings Attack [NPUA80754]
Started by BlackDaemon




3 posts in this topic
BlackDaemon
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2
844 posts 374 threads Joined: Aug 2017
08-16-2014, 02:28 AM -
#1
Shows some textures in RSX debugger.
BlackDaemon
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2
844 posts 374 threads Joined: Aug 2017
01-11-2016, 03:11 PM -
#2
Shows intro on recent master build. Requires libSre LLE'd.
BlackDaemon
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844 posts 374 threads Joined: Aug 2017
01-30-2017, 02:16 AM -
#3
Goes menus on recent master build v0.0.1-8-60bd2fb. One of Spurs threads crashes, but it goes further, if press Resume.
Code:
F {SPU[0xb0] Thread (CellSpursKernel2)} class std::runtime_error thrown: Unknown STOP code: 0x0 (Out_MBox is empty)
(in file C:\rpcs3\rpcs3\Emu\Cell\SPUThread.cpp:1387)

Hangs on video playback, when attempt to start level
Code:
U {PPU[0x7000001c] Thread (_libsail-control) [0x01131c40]} cellSysmodule TODO: cellSysmodule_D9B8C0EE
F {PPU[0x7000001c] Thread (_libsail-control) [0x39800000]} struct vm::access_violation thrown: Access violation reading address 0x39800000

LLE used
Code:
- libadec.prx
- libat3dec.prx
- libatrac3plus.prx
- libatxdec.prx
- libl10n.prx
- libpamf.prx
- libresc.prx
- librtc.prx
- libspurs_jq.prx
- libsre.prx
- libsail.prx
- libsail_avi.prx
- libsail_rec.prx
Asinine
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2,060 posts 83 threads Joined: Aug 2017
12-30-2017, 08:40 PM -
#4
Playable as of https://forums.rpcs3.net/thread-174285.html with rpcs3-v0.0.3-2017-10-31-db5c2500_win64


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