Uncharted 3: Drakes Deception Game of the Year [BCES01670]
Started by punknurface




5 posts in this topic
punknurface
Guest


 
08-14-2017, 11:47 PM -
#1
Game loads with the spinning ring icon in the lower right corner.

Settings:
PPU - Recompiler (LLVM)
SPU - Recompiler (ASMJIT)
DX12
xaudio
1280x720

Only shows the icon in lower right corner when DX12 is used. All other API's show just a black screen.

Build: 0.0.3-3d8c449a Alpha

Using option "disable vertex cache" allows Vulkan to show the spinning icon.
Markelian
Member


0
1 posts 0 threads Joined: Apr 2018
04-13-2018, 10:56 AM -
#2
"disable vertex cache"
Kravicka
Member


0
158 posts 25 threads Joined: Aug 2017
11-06-2018, 07:27 PM -
#3
RPCS3 v0.0.5-7480-11681f02 Alpha | HEAD
Ingame

   



.gz   RPCS3.log.gz (Size: 659.49 KB / Downloads: 34)
[Image: CwrhKKk.png]
[Image: 35v3py-2.png]
quick.sliver1
Member


0
84 posts 0 threads Joined: Mar 2020
04-13-2020, 02:15 PM -
#4
[font=Tahoma, Verdana, Arial, sans-serif]Ingame[/font]
[font=Tahoma, Verdana, Arial, sans-serif]Gameplay FPS is unstable.  Game is acceptably playable with non-default setting + patches.[/font]
  • [font=Tahoma, Verdana, Arial, sans-serif]More Playable with Res Scale=100% 720p[/font]
  • [font=Tahoma, Verdana, Arial, sans-serif]Correct menu/gameplay rendering mostly (No Blacksrceen/Blooming/Lighting bubbles)  [/font]
[font=Tahoma, Verdana, Arial, sans-serif]Res. upscaling randomly causes FPS drops in gameplay only.  Upscaling has higher FPS at Indoor areas, Low FPS in Outdoor areas.[/font]

[font=Tahoma, Verdana, Arial, sans-serif]# Gameplay FPS = (15~30)[/font]
[font=Tahoma, Verdana, Arial, sans-serif]# Cutscenes stable (29~30)[/font]
[font=Tahoma, Verdana, Arial, sans-serif]# RPCS3 v0.0.9-10194-b45d836b Alpha[/font]
[font=Tahoma, Verdana, Arial, sans-serif]# Whatcookie + Zerox patch used[/font]
[font=Tahoma, Verdana, Arial, sans-serif]# Intel i9-9900K @ 3.60GHz | 32GB RAM | 2070S 8GB Nvidia | NVMe storage (3500MB/2500MB Read/Write).[/font]


[font=Tahoma, Verdana, Arial, sans-serif]@ Lighting/Blooming/Depth Color problems (No patch)[/font]

[font=Tahoma, Verdana, Arial, sans-serif]# Enable Write Color Buffers (GPU) [/font]
[font=Tahoma, Verdana, Arial, sans-serif]# Enable Force CPU Blit emulation (Debug) [/font]

[font=Tahoma, Verdana, Arial, sans-serif]@ Lighting/Blooming/Lighting bubble problems || Better FPS But Not Stable (Using Whatcookie + Zerox patch)[/font]

[font=Tahoma, Verdana, Arial, sans-serif]# Disable Write Color Buffers (GPU)[/font]
[font=Tahoma, Verdana, Arial, sans-serif]# Enable Force CPU Blit emulation (Debug)    ==> Remove lighting bubbles @ menu/gameplay.[/font]
[font=Tahoma, Verdana, Arial, sans-serif]# Enable Read Depth Buffers (Advanced)       ==> Remove Blooming @ menu/gameplay.[/font]

[font=Tahoma, Verdana, Arial, sans-serif]# Enable Relaxed ZCULL Sync (Advanced)      ==> Useful few FPS Boost with Res. Upscaling= 150~300% Fullscreen.[/font]


[font=Tahoma, Verdana, Arial, sans-serif]@ IF Random Freeze/Crash[/font]
[font=Tahoma, Verdana, Arial, sans-serif]  # Select Load automatic and manual selection (Advanced)[/font]
[font=Tahoma, Verdana, Arial, sans-serif]                # Enable libssl.sprx (Advanced)[/font]
[font=Tahoma, Verdana, Arial, sans-serif]                # Enable libavcdec.sprx (Advanced)[/font]
[font=Tahoma, Verdana, Arial, sans-serif]                # [/font][font=Tahoma, Verdana, Arial, sans-serif]Enable[/font][font=Tahoma, Verdana, Arial, sans-serif] libvdec.sprx (Advanced)[/font]


Attached Files Thumbnail(s)
                   

.7z   RPCS3_4K.7z (Size: 1.06 MB / Downloads: 26)
.7z   RPCS3_720p.7z (Size: 850.17 KB / Downloads: 25)
quick.sliver1
Member


0
84 posts 0 threads Joined: Mar 2020
05-15-2020, 10:58 AM -
#5
[font=Tahoma, Verdana, Arial, sans-serif]Ingame[/font]
[font=Tahoma, Verdana, Arial, sans-serif]Beaten the game from start to finished.  Gameplay FPS is unstable.  Game is acceptably playable with non-default setting (CheatEngine patch).  Long gameplay (+2h) got no crash at all.[/font]
  • More Playable with Res Scale=100% 720p
  • All chapters are almost playable even with low FPS (Most area performs close to 30FPS)
  • Menu/Gameplay are correctly well-rendered even with Res. Upscaling (No Blurry Camera/lagging/discolors screen/graphic glitches)
[font=Tahoma, Verdana, Arial, sans-serif]# Gameplay FPS = (15~30)[/font]
[font=Tahoma, Verdana, Arial, sans-serif]# Cutscenes stable (29~30)[/font]
[font=Tahoma, Verdana, Arial, sans-serif]# Cutscenes stable (59~60) – By CheatEngine!![/font]
[font=Tahoma, Verdana, Arial, sans-serif]# RPCS3 v0.0.10-10343-14969cd8 Alpha[/font]
[font=Tahoma, Verdana, Arial, sans-serif]# Non-default Setting [Res. Scale= 300% Fullscreen 4K][/font]
[font=Tahoma, Verdana, Arial, sans-serif]Illusion + Zerox CheatEngine patch OR Patch.yml[/font]
[font=Tahoma, Verdana, Arial, sans-serif]# Intel i9-9900K @ 3.60GHz | 32GB RAM | 2070S 8GB Nvidia | NVMe storage (3500MB/2500MB Read/Write).[/font]
[font=Tahoma, Verdana, Arial, sans-serif] [/font]
[font=Tahoma, Verdana, Arial, sans-serif] [/font]
[font=Tahoma, Verdana, Arial, sans-serif]@ Lighting & Blooming/Blurry Lag camera control[/font]
[font=Tahoma, Verdana, Arial, sans-serif]# Enable Read Depth Buffers (Advanced)                    ==> Better Blooming/Lighting reflection  & visible environment[/font]
Set Driver Wake-Up Delay = 350us (Advanced)
[font=Tahoma, Verdana, Arial, sans-serif] [/font]
[font=Tahoma, Verdana, Arial, sans-serif]@ Graphic Depth Color/Too Much Blooming || More FPS Boost (Using Illusion/Zerox CheatEngine patch)[/font]
[font=Tahoma, Verdana, Arial, sans-serif]Set Mesh Trimming= 0                                                 ==> (0= Remove Trimming character face @ Res. Upscaling)[/font]
[font=Tahoma, Verdana, Arial, sans-serif]Set Bloom Control = 3                                                     [/font]
[font=Tahoma, Verdana, Arial, sans-serif]Set Frame Lock = 0                                                   ==> (0= 60FPS Cutscenes)[/font]
[font=Tahoma, Verdana, Arial, sans-serif]Set Depth Buffer Viewport = 1[font=Arial, sans-serif]               [/font][/font]
[font=Tahoma, Verdana, Arial, sans-serif]Set Depth Buffer = 2 [/font]
[font=Tahoma, Verdana, Arial, sans-serif] [/font]
[font=Tahoma, Verdana, Arial, sans-serif]Other remain setting = 0 [/font]
[font=Tahoma, Verdana, Arial, sans-serif] [/font]

[font=Tahoma, Verdana, Arial, sans-serif][font=Roboto, sans-serif]----------------------------------------------------------------------------------------------------------------------------------[/font][/font]
@Projectile/Aiming Curve [FPS Drops by 7~10] [font=Roboto, sans-serif](Optional)[/font]
Enable Write Color Buffers (GPU)                           ==> Remove discolors & colorful dot.
Enable Force CPU Blit emulation (Debug)              ==> Visible Aiming Curve by removing blackscreen effect of MLAA when enabled.
Set MLAA (Post on Spu) = 1                                       ==> (1= Visible Aim Curve)
:: Ensure to apply above CheatEngine setting & delete old patches related to Last of Us/Uncharted 3, particularly MLAA patch!!
[font=Tahoma, Verdana, Arial, sans-serif][font=Roboto, sans-serif]---------------------------------------------------------------------------------------------------------------------------------[/font][/font]

[font=Tahoma, Verdana, Arial, sans-serif] [/font]
[font=Tahoma, Verdana, Arial, sans-serif]@ Smooth gameplay || No crashes/freezing VM: Access violation writing/reading location (unmapped Memory)[/font]
[font=Tahoma, Verdana, Arial, sans-serif]  # Select Load automatic and manual selection (Advanced)[/font]
[font=Tahoma, Verdana, Arial, sans-serif]                # Enable libssl.sprx (Advanced)[/font]
[font=Tahoma, Verdana, Arial, sans-serif]                # Enable libavcdec.sprx (Advanced)[/font]
[font=Tahoma, Verdana, Arial, sans-serif]                # Enable libvdec.sprx (Advanced)[/font]
This post was last modified: 05-27-2020, 02:19 PM by quick.sliver1.


Attached Files Thumbnail(s)
                       

.7z   RPCS3_+2h.7z (Size: 5.5 MB / Downloads: 70)
.7z   uc31.19.CT.7z (Size: 651 bytes / Downloads: 73)
steapo
Member


0
6 posts 1 threads Joined: Apr 2020
07-12-2020, 11:09 AM -
#6
I have found a set of settings so that the game can play smoothly for a while but at around 10 fps (Ryzen 3600 GTX 1050ti). I'm still trying to figure out how to use a patch.yml and specifically Illusion + Zerox CheatEngine patch. How is this done?


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