Tekken®5 Dark Resurrection [NPEA00019]
Started by eoiz




11 posts in this topic
eoiz
Unregistered


 
08-14-2017, 10:55 PM -
#1
Tested in d8c449a.

Everything standard.
Black screen with fps counting.
calamity.
Member


0
5 posts 2 threads Joined: Aug 2017
Big Grin  09-20-2017, 09:38 AM -
#2
RPCS3 v0.0.3-3-5c93ace Alpha | HEAD
AMD FX™-8320 Eight-Core Processor | 8 Threads | 4.00 GiB RAM | AVX

PPU : REcompiler
SPU : Recompiler
SPU Threads : Auto
Automatically Load Required Libraries 
GPU : Vulcan

Geting from 30 to 57 FPS on my GTX 650. It depends on loaded map ^^


Attached Files Thumbnail(s)
       

.rar   RPCS3.rar (Size: 898.47 KB / Downloads: 114)
TBM
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0
1 posts 0 threads Joined: Feb 2018
02-09-2018, 01:51 AM -
#3
Game works perfect for me. I definitely think this game should be upgraded to playable, unless I'm missing something.
Ani
Administrator
*******


16
4,264 posts 105 threads Joined: Aug 2017
02-09-2018, 12:07 PM -
#4
Needs a proper report submitted for it to be moved.
    Desktop: Ryzen 7 5800X,   Radeon RX 6800 XT, 2x8G DDR4 3600MHz, Manjaro Linux
     Laptop: Ryzen 9 5900HX,  Radeon RX 6700M,   2x8G DDR4 3200MHz, Manjaro Linux
Old Desktop: AMD FX-8350,     Radeon R9 280X,    2x4G DDR3 1600MHz, Manjaro Linux
Ihaveadollar
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3 posts 0 threads Joined: Jan 2018
02-09-2018, 09:33 PM -
#5
I get an access violation when I try to play this game.

https://www.youtube.com/watch?v=IdvJmk_Gs9o


Attached Files
.7z   RPCS3-Tekken5DarkRessurection.7z (Size: 310.87 KB / Downloads: 98)
MsDarkLow
Member


0
44 posts 10 threads Joined: Aug 2017
02-10-2018, 02:56 AM -
#6
Build: rpcs3-v0.0.4-2018-02-09-cce0ad0c_win64

It seems to run at full speed in multiple stages while others it doesn't. (60-40 fps)
Tested only on Vulkan.
Haven't found any other issues on my 8min playthough

Video: https://youtu.be/ZnAxG8XUurM
This post was last modified: 02-10-2018, 01:15 PM by MsDarkLow.


Attached Files Thumbnail(s)
               

.gz   RPCS3Tekken5.log.gz (Size: 1.68 MB / Downloads: 29)
Just chilling around here I suppose.
I'm literally from Portugal. What else do you want to know.

Discord: loweyslitsman
TheEldest
Member


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1 posts 0 threads Joined: Mar 2018
03-30-2018, 01:56 PM -
#7
0.0.5-6605 (2c16ddd) Alpha, Haswell i5, 970GTX
- OpenGL
~52 fps
Missing GFX effects
Music and sound effects may stop playing in some stages

- Vulkan
Full speed
Missing GFX effects
Music and sound effects may stop playing
Crashes RPCS3 when exiting a fight to Menu

Both logs attached


Attached Files
.gz   RPCS3-Opengl.log.gz (Size: 431.66 KB / Downloads: 5)
.rar   RPCS3-Vulkan.rar (Size: 113.9 KB / Downloads: 10)
Ninodub
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3 posts 1 threads Joined: Dec 2017
11-19-2018, 03:17 PM -
#8
Build: rpcs3-v0.0.5-7504-634a5fa3_win64
Intel® Core™ i5-4670K CPU @ 3.40GHz | 4 Threads | 15.85 GiB RAM | AVX+
NVIDIA GTX 980


PPU : LLVM Recompiler
SPU : ASMJIT Recompiler
SPU Threads : Auto
GPU : Vulkan

Performance regression.

Went from a locked 60fps to ~30 fps.

Hit effects have disappeared. They were present in earlier October builds.


Attached Files
.7z   RPCS3-Vulkan.log.7z (Size: 294.11 KB / Downloads: 5)
Aethyrion
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1 posts 0 threads Joined: Apr 2019
04-22-2019, 01:26 PM -
#9
Build: rpcs3-v0.0.6-8004-258df80b_win64
i5-2500K @4.5GHz | 16 GB RAM
NVIDIA GTX 1060 6 GB

PPU : LLVM Recompiler
SPU : ASMJIT Recompiler
GPU : Vulkan

Not working properly.

~45 fps during intro video and menu
~30 fps during battle
Crashes "randomly"
venomblade
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4 posts 0 threads Joined: Nov 2017
08-14-2019, 07:40 PM -
#10
The fix I'm about to share is for Tekken 5 Dark Resurrection Online (NPUB30009), but hopefully it'll work for this game too. If you refer to this thread I had spoken to a developer that located the source of the game's performance regression and had been offered a solution. As a result, the game is now flawless for me on the latest build(8478), 60fps on all stages, not a crash in sight(at least from the decent bit I've played so far). All this on modest CPU specs as I have an i5 [email protected], 8gb RAM, GTX 1070. Hope this helps someone looking for a fix.

edit: newer updates of RPCS3 have changed the location of the "Maximum Number of SPURS Threads " option that you have to change from "Unlimited" to "3" in order to restore perfect performance. It is now located under the "Advanced" tab, so you no longer have to do the .ini edit to reveal the option in the usually hidden "Debug" tab.
This post was last modified: 08-17-2019, 07:45 PM by venomblade.


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