Call of Duty: Modern Warfare 2 [BLES00685]
Started by Maxetto

2 posts in this topic

08-12-2017, 07:37 PM -
Emulator Version: rpcs3-v0.0.3-5663
Game Status: Ingame

PPU/SPU Decoder: Recompiler [Will work with every option, anyway]
GPU: OpenGL. Invalidate Cache Every Frame: false
XAudio: Downmix to Stereo: false
I/O: Controller Handler: XInput
System: Language: Italian, Enable /host_root/: true

Everything else as Default configuration. FW used 4.81

1. Game data get's corrupted while playing, needs removing the "/dev_hdd0/game/BLES00685" folder every boot. Might be fixed by a game patch.
2. Game hangs if you don't skip videos (like Intro and Campaign Intro).
3. DirectX12 API not working.
4. Seems to have no major issues besides low FPS to be considered "Playable".

5 posts 0 threads Joined: Dec 2018
05-04-2020, 01:16 PM -
Tested on 2020 4th RPCS3 v0.0.10-10325

CPU: i7 8700
RAM: 16Gb 2400Mhz dual channel
GPU: RTX 2070

All menus work great! I experienced no crashes. After shaders have been compiled the game works but at around 7 fps. Some transparency effects of dust and fog are broken. Definitely awesome progress, can't wait till its playable! Smile

5 posts 0 threads Joined: Dec 2018
10-12-2020, 03:24 PM -
RPCS3 v0.0.12-11002 Alpha [2020-10-12]
i7 8700 16G 1080Ti

Everything is *perfect*. No dips below 30 FPS at 4K, the game looks so good that it made me emotional...

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