Fallout 3 [BLES00333]
Started by KoleckOLP1




9 posts in this topic
KoleckOLP1
Unregistered


 
08-02-2017, 12:02 PM -
#1
PPU Decoder: Interprether (fast) -didn't tryed others¨

SPU Decoder: Recompiler (ASMJIT)

Automatically load required libraries (checked)

Render GPU: OpenGL/D3D12

D3D12: crashes before you are able to design you caracter
OpenGL: game is playable i thing you could even finish the whole game

game is full of non gamebreaking visual glitches, but more than playable
would concider placing it in INGAME section cause of the LOW FPS

FPS inside houses, megaton, vault (5-20FPS)
FPS in wastelad (2-3FPS)

I wanted to show that the graphics on the create yoou character were bugged (the gray thing wasn't visible) but when I reran the game it fixed it self.

log in RPCS3 trows a lot of errors.

played on build 0.0.3 (01.08.2017)
fifazalata
Member


0
60 posts 6 threads Joined: Aug 2017
08-02-2017, 03:13 PM -
#2
2fps in the wasteland (the majority of the game) & u consider that playable!!!
also where is the log?
I think this should be ingame AFTER you upload a log
ssshadow
Administrator
*******


4
2,494 posts 63 threads Joined: Aug 2017
08-02-2017, 05:27 PM -
#3
Indeed. Moving to general discussion for now.

Check: http://www.emunewz.net/forum/showthread.php?tid=174376
KoleckOLP1
Unregistered


 
08-02-2017, 07:09 PM -
#4
(08-02-2017, 03:13 PM)fifazalata Wrote: 2fps in the wasteland (the majority of the game) & u consider that playable!!!
also where is the log?
I think this should be ingame AFTER you upload a log
Yea I ment ingame too I said playable cause the game works now without gamebreaking glithces. Did you even red what I wrote?
GrantKane
RPCS3 Tester


2
2,670 posts 1,777 threads Joined: Aug 2017
08-02-2017, 07:15 PM -
#5
(08-02-2017, 07:09 PM)KoleckOLP1 Wrote: Yea I ment ingame too I said playable cause the game works now without gamebreaking glithces. Did you even red what I wrote?

KoleckOLP1, you've forgot to attach zipped RPCS3.log from RPCS3 folder after testing the game. Do it and ask sshadow to move it to Ingame.
KoleckOLP1
Unregistered


 
08-02-2017, 07:24 PM -
#6
here is the log.

I had to compress it into multy part so I am able to put it here. Stupid limits.
KoleckOLP1
Unregistered


 
08-05-2017, 06:17 PM -
#7
you got the RPSC3.log in my coment bellow it's 3part cause the log is over 100mb I played from start of the game to megaton.
ssshadow
Administrator
*******


4
2,494 posts 63 threads Joined: Aug 2017
08-10-2017, 07:39 AM -
#8
Read this: http://www.emunewz.net/forum/showthread.php?tid=174376

2 fps is not playable... Moving to ingame.
himotep
Member


0
20 posts 2 threads Joined: Nov 2017
09-25-2020, 08:50 AM -
#9
Tested on 9700K @ 4.4GHz all cores (AVX offset of 2. 100% cpu with AVX gets VERY hot) 16GB DDR4 W/cooled GTX 1070 running at a near constant boost @2Ghz

RPCS3 Version: 0.0.12-10941-6164b3d2 Alpha

PPU - LLVM
SPU - LLVM
ADDITIONAL SETTINGS - SPU CACHE
TSX - YES
SPU BLOCK SIZE - SAFE
SPU THREADS - AUTO


RENDERER- Vulkan
ASYNC SHADERS
RESOLUTION SCALE 800 (3840x2160)
AA - DISABLED

AUDIO Xaudio2

Plays great! Have played on and off for 2 hours now, no crashes and all working really well. solid 30 FPS throughout

edit - forgot to mention image corruption on load/save
This post was last modified: 09-25-2020, 08:18 PM by himotep.


Attached Files Thumbnail(s)
                       
   

.gz   RPCS3.log.gz (Size: 797.41 KB / Downloads: 0)
himotep
Member


0
20 posts 2 threads Joined: Nov 2017
09-26-2020, 08:02 PM -
#10
All specs etc as above but version now: 

RPCS3 Version: 0.0.12-10946-8ad36e25 Alpha

This isn't yet playable. I've now played 6 hours or so and had random lock ups recently. The music continues but the screen freezes and doesn't recover. It's not often, but it is a deal breaker for now.

I've included a log of the game crashing after an hour or so of gameplay.
This post was last modified: 09-26-2020, 08:05 PM by himotep.


Attached Files
.gz   RPCS3.log.gz (Size: 2.64 MB / Downloads: 1)


Forum Jump:


Users browsing this thread: 1 Guest(s)